We do not get any notification when someone posts a comment on a blog and as time goes on
Really?
https://www.realitymod.com/forum/blog.php?bt=11025 - Posted 2018-10-17 at 07:51 by MaxP Just a month after the post.
Like I said before, we asked ArmorRus for permission and he granted it
I'm just saying it was stolen from my mod, and I can provide any needed information.
If someone gave you his permission to publish it, it doesn't change the fact, and doesn't make you "clear".
But it is not a problem. You want it - you take it. You can improve it? Excellent. But don't tell the community that it is yours or someone, when it isn't. Don't be ********.
I wrote to Arab, I wrote to you, that I am the author - just a month after the Arab's post. And all of you ignored it.
And you, guys, better find out the better explanation.
[R-DEV]Mineral
PR:BF2 Lead Designer
Oh and Arab did not use any of your content or code. He has been experimenting with multiple methods for very long time before finding what he talks about in that post. We always credit somebody if we use their idea or methods. Like he does with Satnav. So no worries there !
So... Who change his mind so quickly?
we asked ArmorRus for permission and he granted it
or
Arab ... has been experimenting with multiple methods for very long time
?
He experimented for a very long time, implemented it, and then asked for permission from the author of unknown stock-alike mod?
If you want, you can send me your implementation and we will compare it to try to figure out who originally created it
I have all mod archives from the beginning, and of course I have all the history.
I've started to mod the AIX2 for my own local games in 2015 or earlier, and always wished to have a working smoke grenade. I tried the tweak from DJBarney (for FH2), that didn't work in coop.
After some time, I started again - from adapting PR GLU-1 bomb for vanilla mechanics:
https://youtu.be/FT0xfBqjaJU
2.03.2018
Ths point of doing so is that I'm playing mostly coop, and the SatNav version didn't work in client-server configuration.
Then I've improved the static weapon spawning:
https://youtu.be/RBnXm4AgH_A
Then - the Molotov coctails.
https://youtu.be/ofeMdDaIKJw
Here is the video from testing:
https://youtu.be/QkhXfW_xT4s
Remember this asset.
After that I've realized that I can make a smokescreen with this mechanics (remember, it is all comes from GLU-1 bomb, that works in PR, right?).
Finally, 12.03.2018, I've created this:
https://youtu.be/ez9QSLDrSnA
Then, 1 may 2018, I gave it to DJBarney from FH2 forums, who was really happy with it:
http://fhpubforum.warumdarum.de/index.p ... #msg356797
The ArmorRus even didn't change anything in files, so you can see the signs of testing in it:
ObjectTemplate.collisionMesh smokescreen
rem bunker_large
rem xp2_oilsilo_01
rem oilcistern_02
Remeber these cictern? Is it clear enough?
Here is the files from v.4.0:
https://drive.google.com/file/d/1x09hh8 ... sp=sharing
As you can see, it was created 20.03.2018 - the most early date of it.
And you couldn't find any sources of it before.
And here is the smokescreen folder from ZoCF2:
https://drive.google.com/file/d/15Kv_-N ... sp=sharing
All config files are the same.
In ZoCF2, only hgr_smoke.tweak was changed by ArmorRus (to change the grenade model to more suitable on), and it is from 15.08.2018
So, most probably it was taken in august 2018.
Then, Arab creates the post, from 22.09.2018
17.10.2018 I asking him in PM: Hi, can you say where do you get the config for smoke grenades?
And another one.
All
ignored by him. It means - he didn't answered me at all.
Then, 2.03.2019 (!) he answers me at the post page, and adding the info about ZoCF2 mod in the post. Is it strange, don't you think so?
And now, the most interesting thing.
As we can remember, I've started from GLU-1 napalm bomb, and tried to adapt it for a stock BF2.
Then I've come to smokescreen implementation.
But. If the GLU-1 works, Arab didn't need to make it such way, absolutey.
He had a working napalm, which could be adated for somescreen easily.
1. Even if it wasn't taken from my mod directly (we can't trace it), it was
given to Arab from someone who take it from my mod directly.
There is a guy at moddb called himself Golden3. It is the banned bluehawk112.
He is inadequate, and he tried to publish some of my work already.
Ooops. Here is he, with Arab, at bfsingleplayer:
http://www.battlefieldsingleplayer.com/ ... 9015&st=15
Coincidence again, no doubt ))
2. Arab knows that I'm the author.
3. Most likely the AI bomber was taken from me too - as it was announced the same time, in the same time period after mine as the smokescreen.
I've always been ready to share any of my work with PR team (
https://www.realitymod.com/forum/showth ... ost2153590 - 27.12.2016), but stealing and liyng... This is ridiculous.
P.S. BTW, I've created the tank APS, using the same spawning mechanics (4.11.201

:
https://youtu.be/73c1WvJrTCE
Sorry, I was too late for stealing it in time.