Yeah, I select pr_edit and press ok, then 10 seconds later it just closes no red line no nothing.
On the logs I get
D:\bf2editor\Code\BF2\Core\Profiler.cpp(720): Calibration of profiler took:5.29848e-006 seconds
D:\bf2editor\Code\BF2\Core\EventManager.cpp(77): Event 1 in cat 5 registered as ECCoreCEChangedSetting
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/common_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/common_client.zip path:common/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/pr_edit/content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/Content/Terrain/content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "content/fonts_custom.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/fonts_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/fonts_client.zip path:fonts/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/menu_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/menu_client.zip path:menu/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_common_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_common_client.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_statics_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_statics_client.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_vehicles_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_vehicles_client.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_weapons_client.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_weapons_client.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/common_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/common_server.zip path:common/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/factions_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/factions_server.zip path:factions/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/menu_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/menu_server.zip path:menu/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_common_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_common_server.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_statics_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_statics_server.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_vehicles_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_vehicles_server.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/content/objects_weapons_server.zip"
D:\bf2editor\Code\BF2\IO\File\FileManager.cpp(692): mountArchive:content/objects_weapons_server.zip path

bjects/
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/pr_edit/bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/Content/Terrain/bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "bf2editor\lightmapsamples01.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/pr_edit/bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/Content/Terrain/bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "bf2editor\lightmapsamples02.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/pr_edit/bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/Content/Terrain/bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "bf2editor\lightmapsamples03.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/pr_edit/bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "mods/bf2/bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "BF2Editor/Content/Terrain/bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\IO\File\ZipArchive.cpp(323): Couldn't open zip file "bf2editor\lightmapsamples04.zip"
D:\bf2editor\Code\BF2\Core\ClassManager.cpp(327): Singleton "hWndBf2TempSlt" in added (default class: "Unknown ID 0")
D:\bf2editor\Code\BF2\Core\ClassManager.cpp(327): Singleton "rodSpecial" in added (default class: "Unknown ID 0")