Welcome to an episode of Project Reality's Devcast for our upcoming release PR:BF2 v1.6. A Devcast showing off new features and assets you will find in Project Reality's next big update. If you missed the v1.6 announcement, you can read it here.
In this video we will show some of the additions and changes to the core Project Reality experience. While the WW2 theater is the biggest content addition to PR:BF2 since v1.0, many other new assets, features and important quality of life improvements are being added in PR:BF2 v1.6. In this Devcast created by [R-DEV]Camo we present some of these. Enjoy the show! Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.
For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!
- The Project Reality Team
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 20:18
by Wicca
Ah, sweet Jesus, I feel like I just relived myself a bunch. <3
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 20:19
by InfantryGamer42
Nice, great job!
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 20:20
by Rabbit
See no one fixed the syrian building textures that guy fucked up.
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 20:49
by GeoPat
Is WW2 coming out with this?
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 20:52
by 1.6hyper
#1 FIRST
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 21:55
by Gradeus
Yeah guys, I can't for that!
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 22:25
by PatrickLA_CA
This is huge. I mean, even without anything else, the changes to lag compensation are a huge improvement. I wasn't aware it was so much more evident than I imagined.
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 22:32
by VTRaptor
Ka-52 didn't make it?
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 22:55
by Coalz101
This most likely means that everything is there already and just needs to be implemented in the next update for public use!
Re: Project Reality v1.6 Devcast
Posted: 2020-04-12 23:15
by LEGIYA
That btr inside the carrier shot looks amazing, amazing work Hokunin
Re: Project Reality v1.6 Devcast
Posted: 2020-04-13 08:40
by >para<
What increased input resolution mean?
Re: Project Reality v1.6 Devcast
Posted: 2020-04-13 08:44
by qs-racer
Don't forget to support reality mod by donation. Server hosting for the forum, the donwload and the development
Launch current PR, join a server (not create local), set sensitivity to 0.10 and mouse DPI to the lowest and aim at something. Then move your mouse up slowly. You can reach the top of the mousepad without any movement happening in PR.
There was a point where game decided your small amount of input wasn't input and sent nothing to server ie. as Alon says, move your mouse very slowly and see no movement happen.
Re: Project Reality v1.6 Devcast
Posted: 2020-04-13 10:08
by [SRB]-Petrusic
Fuck YEAH !
Re: Project Reality v1.6 Devcast
Posted: 2020-04-13 10:13
by >para<
Thats amazing, thank you guys.
Re: Project Reality v1.6 Devcast
Posted: 2020-04-13 11:13
by Golden_Pilot
Thanks for the awesome work, we appreciate it
Re: Project Reality v1.6 Devcast
Posted: 2020-04-13 12:04
by CptHrki
Great to see quality of life improvements along with all the new content.