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Optimisation, questions !

Posted: 2020-05-03 16:17
by Ryan1506
Hello everyone ! ;-)

After modding aix2 with really nice result, I look after optimisation because i've got lot of drop framerate


I've got an i7 4790k overcloked to 4.5ghz, so i can't do better on hardware..
16 gb of ram
Gtx 1060
SSD NMVE


So i start to decrease somes effects, like smoke, explosions and others.. but still have somes drop framerate

So what affects performances ? I know that every pixel has an impact, but I wanted to know which consumes the most ?

Draw Distance have an effect but i don't want to decrease it now (600m)

High Textures have an effect?

I use lot of sounds and distant sounds, they have an effect of performance ?

I use only 48 bots


Thank you for your knowledge :)

Re: Optimisation, questions !

Posted: 2020-05-04 12:37
by rPoXoTauJIo
Drawcalls(materials in meshes) - bf2 framerate dies on lots of small objects - few big ones are preferable in scene
I've coded some PoC, got significant fps boost by merging staticobjects - in backlog atm through.

Re: Optimisation, questions !

Posted: 2020-05-04 14:07
by Ryan1506
Wow Nice work, but i didn't use pr objects, i use only poe2 and bf2 statics, pr use bf2 statics too, are they more optimised than bf2 ?

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Re: Optimisation, questions !

Posted: 2020-05-05 02:53
by Ryan1506
Have lot of sounds can cause drop framerate ?
Using Hd texture too? or is just memory?

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