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Japanese style shit

Posted: 2020-05-09 13:42
by Rabbit
High Priority

Better LODs For new jungle clusters (WIP) Outlawz
Concretebags_01 retextured to look like Origin sugar company bags ( https://i.imgur.com/6D0SJx1.jpg )
Boxesonpallet_01 retextured to look like sugar cane boxes
New Japanese style houses
Japanese style cars

Re: Japanese style shit

Posted: 2020-05-09 13:53
by Rhino
This mod here had a lot of seriously cool Japanese statics and other stuff: https://www.moddb.com/mods/cqb-close-qu ... ttle-japan

We were never able to trade with them in the past but maybe now they might let you/us use some of their stuff?

Re: Japanese style shit

Posted: 2020-05-09 13:55
by Rabbit
Rhino wrote:This mod here had a lot of seriously cool Japanese statics and other stuff: https://www.moddb.com/mods/cqb-close-qu ... ttle-japan

We were never able to trade with them in the past but maybe now they might let you/us use some of their stuff?
Can't image having better luck than an you guys but I can give it a go; though it looks like they might only have 1 or 2 things at best I could use as most of their stuff is urban based.

After looking at them they are kinda shit. Granted the houses are only ~950 polys they have no loads and like 14 materials.

Re: Japanese style shit

Posted: 2020-05-09 14:32
by Rhino
Rabbit wrote:After looking at them they are kinda shit. Granted the houses are only ~950 polys they have no loads and like 14 materials.
Ye, it's been a long, long time since I've seen them in game and never looked at the files, I just remember lots of unique statics in modern Japanese architecture.

Re: Japanese style shit

Posted: 2020-05-09 18:00
by InfantryGamer42
Does that mean you are making maps for Japan faction? :D
Rabbit wrote:Can't image having better luck than an you guys but I can give it a go; though it looks like they might only have 1 or 2 things at best I could use as most of their stuff is urban based.

After looking at them they are kinda shit. Granted the houses are only ~950 polys they have no loads and like 14 materials.

Any chance for improvement?

Re: Japanese style shit

Posted: 2020-05-09 18:15
by Rabbit
InfantryGamer42 wrote:Does that mean you are making maps for Japan faction? :D




Any chance for improvement?
First off getting them is one thing, and then getting someone to fix them is a whole other issue. So it probably makes them useless.

Re: Japanese style shit

Posted: 2020-05-09 23:48
by Rabbit
Updated with outlawz helping complete this map. Adding names to helping members to shame those that dont.

Re: Japanese style shit

Posted: 2020-05-11 12:10
by Hans_Strudel
I can make some japanese cars as statics as soon as i will finish another model for JSDF.

P.S. We need toyota 1986!

Re: Japanese style shit

Posted: 2020-05-13 13:13
by Rabbit
Bump, could use some nice new fields that aren't rice.
Image

Re: Japanese style shit

Posted: 2020-05-13 15:55
by AfterDune
Perhaps sunflower fields, lavender fields, flowers, rapeseed, ...?

Could also use some existing wheat fields maybe.

Re: Japanese style shit

Posted: 2020-05-13 19:05
by Rabbit
AfterDune wrote:Perhaps sunflower fields, lavender fields, flowers, rapeseed, ...?

Could also use some existing wheat fields maybe.
Rabbit wrote:High Priority
Sugar Cane fields (edited corn texture)
Its the main crop there.

Re: Japanese style shit

Posted: 2020-05-14 09:20
by Wicca
Is this 4k? Good job :D

Re: Japanese style shit

Posted: 2020-05-14 16:39
by Rabbit
Wicca wrote:Is this 4k? Good job :D
This thread isn't about some alleged map.

Re: Japanese style shit

Posted: 2020-05-17 13:39
by Rabbit
Updated with a sugar cane reff because a textured corn isnt that great.

Re: Japanese style shit

Posted: 2020-06-23 16:10
by Rabbit
Added custom "hedgerows" to the list. While lightmaps may suffer in quality from them, they would drastically reduce the number of objects and this drall culls. 20m and 40m would be very helpful, along with an addition of infantry collision meshes would also drastically reduce bush warfare.