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M1A2 3p animation

Posted: 2020-06-11 18:51
by anantdeathhawk
Commander seat M2 handling 3p animation problem. This is seen in coop.

Image

Thanks!

Re: M1A2 3p animation

Posted: 2020-06-13 00:26
by Arab
Thanks, fixed for next release including all other affected cupola's for various vehicles.

Re: M1A2 3p animation

Posted: 2020-06-13 19:46
by anantdeathhawk
How the animation gets messes up in each release?, this problem was fixed in the previous release and looked fixed but is back now.
Just curious.
Do you guys change animation or code to fix this?

Re: M1A2 3p animation

Posted: 2020-06-14 01:44
by SemlerPDX
anantdeathhawk wrote:...
Just curious.
Do you guys change animation or code to fix this?
It's actually a bit more involved, requires a New Moon, a sacrificial goat, and an Elder God from the outer rim named Vorath.

Re: M1A2 3p animation

Posted: 2020-06-15 12:04
by anantdeathhawk
Good luck with that Semler!

Re: M1A2 3p animation

Posted: 2020-06-15 13:27
by Arab
anantdeathhawk wrote:How the animation gets messes up in each release?, this problem was fixed in the previous release and looked fixed but is back now.
Just curious.
Do you guys change animation or code to fix this?
Problem was I thought it was fixed, but it never was actually fixed. This time, it's a problem with disabled mobile physics for the Tank MG cupola which causes this bug.

Have tested locally by recording a demo and viewing it, and the gunner animation for the M1A2 is working properly. Probably quicker to test with bots.
SemlerPDX wrote:It's actually a bit more involved, requires a New Moon, a sacrificial goat, and an Elder God from the outer rim named Vorath.
:lol: