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Would it be possible to create new mapvote system?
Posted: 2020-07-13 12:01
by Iguanadjy
Would it be possible to create another vote system within the game or the engine doesn’t allow it?
Something automated by the server is the idea. Because to make a proper mapvote nowadays and to filter all the different parameters game modes etc takes a lot of time for the admin to set up « properly » and even after that there is suggestions that are not always followed and you end up with just 3 maps to vote for. All this in sometime a really short period and things seems rushed
Something like the players can whenever they want during the first part of the round start to vote AAS/INS then during mid game maybe MAP SIZE then MODERN/WW2,VIETNAM or in another order more logical maybe MODERN/WW2,VIETNAM then AAS/INS (voting modern would be the only case where INS would be then suggested) and then map size and or Desert,urban,forest and according to some filtering process through those votes having the maps possible displayed and suggest their will? Then the map with the more votes win.
Well my idea is something like really democratic-automated-time-sparing
Re: Would it be possible to create new mapvote system?
Posted: 2020-07-18 16:23
by WingWalker
The automated mapvote system is a nice option for when there is a low server population, but as I remember it, the map vote became a shitfest with people CONSTANTLY putting up map votes the whole round.
Like when you could mutiny vote the commander.
Re: Would it be possible to create new mapvote system?
Posted: 2020-07-20 09:01
by lao
WingWalker wrote:The automated mapvote system is a nice option for when there is a low server population, but as I remember it, the map vote became a shitfest with people CONSTANTLY putting up map votes the whole round.
Like when you could mutiny vote the commander.
Have a script to only allow it after under 50 tickets for respective teams and problem solved. I did get killed a few times because of the admin map vote btw, being distracted by it.
Re: Would it be possible to create new mapvote system?
Posted: 2020-07-20 17:40
by Coalz101
lao wrote:Have a script to only allow it after under 50 tickets for respective teams and problem solved. I did get killed a few times because of the admin map vote btw, being distracted by it.
50 tickets is way too late, 100 is more suitable
Re: Would it be possible to create new mapvote system?
Posted: 2020-08-14 01:40
by WingWalker
When the players could put up a vote it was just constant spam because anyone could do it.
It would work better if the "map vote" would be replaced with a map "nomination". Then in the end the map with the most "nominations" would win.
However, the vote system seems like it is boring because no unique maps get put up.
For instance I still have not played CNC mode.
Re: Would it be possible to create new mapvote system?
Posted: 2020-08-14 02:43
by =-=kittykiller2
CNC as far as i remember is building fobs and defending them if u lose them the cost you, this is a HUGE ASK for public servers that use scramble.
* years ago or more a server called TACTICAL GAMER would run them and it was like an iron fist. Vehicle warfare works better than CNC.
How do u feel having no idea what to defend or attack? that is CNC on public.
Re: Would it be possible to create new mapvote system?
Posted: 2020-11-05 06:57
by lao
Totally agree. Same maps all the way. Khami 5 times a day. Admins having a reportoire of max 15 maps in suggestions.
Re: Would it be possible to create new mapvote system?
Posted: 2020-11-05 08:18
by AlonTavor
Yes. Volunteer to design something and I'll implement it.
Re: Would it be possible to create new mapvote system?
Posted: 2021-01-12 14:14
by rogdozz
Please don't make map vote be triggered by predefined ticket amount. It would give away information to the winning team.
Re: Would it be possible to create new mapvote system?
Posted: 2021-01-25 08:57
by jc3cf6
AlonTavor wrote:Yes. Volunteer to design something and I'll implement it.
Would it work if one teams tickets drop below the halfway mark?
I’m not a programmer but would something along these logic lines work?
Check ticket count. If below 1/2 run map vote
Mapvote 1
1 AAS 2 INS 3VW 4 CNC(Last two should be optional)
It tie occurs then another run off vote is held between all tied options
Map choices. Auto script asks players to make suggestions with !r [mapname]. !r could be replaced with something else like !v [mapname]
Top three valid suggestions are run in next map vote. Unvalid suggestions are discarded.
Mapvote 2
1 Muttrah 2 Kashan 3 Grozny 4 Wildcard(completely optional)
Mapvote 3
1 Standard 2 Alternative 3 Large 4 Infantry
Would something like that work?