Failed Linking to the launcher...
Posted: 2020-07-19 14:15
i join the game, I can move but can't see...

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Project Reality Log File
PRLauncher.exe started at: 2020-07-12T00:08:03
Warning: mumble error: 1
> Exception has been thrown by the target of an invocation.
That is a different error. See here: https://www.realitymod.com/forum/showth ... p?t=150172ProxiBC wrote:This is what my log says.
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Project Reality Log File PRLauncher.exe started at: 2020-07-12T00:08:03 Warning: mumble error: 1 > Exception has been thrown by the target of an invocation.
Mats391 wrote:That is a different error. See here: https://www.realitymod.com/forum/showth ... p?t=150172
It should be fixed already.
Mats391 wrote:That error above is from 12.07. so it seems unrelated to this issue. Do you get the black screen in game or does the game close itself?

Mats391 wrote:Could you start PR and then create a memory dump of the prbf2.exe process through task manager to share with us (after uploading PM me a link)? It will be rather big, so it might not be possible, but sadly this is the only way for us to analyze what is going wrong.
To create such a dump, right click the process in task manager and select "Create dump file"
Mats391 wrote:Same as last time please check
C:\Games\Project Reality BF2\mods\pr\bin\PRLauncher.log
for further information
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Project Reality Log File
PRLauncher.exe started at: 2020-07-19T13:38:14
Warning: Error in game thread: 3
> Arithmetic operation resulted in an overflow.
Error: 1103: There was an error linking to the game process. Please try again.
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Project Reality Log File
PRLauncher.exe started at: 2020-07-19T14:11:14
Warning: Error in game thread: 3
> Arithmetic operation resulted in an overflow.
Error: 1103: There was an error linking to the game process. Please try again.
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2020-07-19T22:16:58
Critical Error: An unhandled exception has occured. Details are as follows:
Account has no bearer Token
Parameternaam:
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]
> System.ArgumentException: Account has no bearer Token
Parameternaam:
bij Microsoft.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bij Microsoft.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccess(Task task)
bij Reality.BF2.Game.LaunchControl...MoveNext()
--- Einde van stacktracering vanaf vorige locatie waar uitzondering is opgetreden ---
bij System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bij System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bij System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
bij System.Threading.ThreadPoolWorkQueue.Dispatch()
Critical Error: An unhandled exception has occured. Details are as follows:
, hexadecimale waarde 0x02, is een ongeldig teken. Regel 4, positie 16.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]
> System.Windows.Markup.XamlParseException: , hexadecimale waarde 0x02, is een ongeldig teken. Regel 4, positie 16. ---> System.Xml.XmlException: , hexadecimale waarde 0x02, is een ongeldig teken. Regel 4, positie 16.
bij System.Xml.XmlTextReaderImpl.Throw(Exception e)
bij System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars)
bij System.Xml.XmlTextReaderImpl.ParseText()
bij System.Xml.XmlTextReaderImpl.ParseElementContent()
bij System.Xaml.XmlCompatibilityReader.Read()
bij MS.Internal.Xaml.Parser.XamlScanner.DoXmlRead()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementBody>d__8.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_Element>d__5.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementContent>d__12.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementBody>d__8.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_Element>d__5.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementContent>d__12.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementBody>d__8.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_Element>d__5.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<Parse>d__4.MoveNext()
bij MS.Internal.Xaml.NodeStreamSorter.ReadAheadToEndOfAttributes()
bij MS.Internal.Xaml.NodeStreamSorter.MoveNext()
bij System.Xaml.XamlXmlReader.Read()
bij System.Windows.Markup.WpfXamlLoader.TransformNodes(XamlReader xamlReader, XamlObjectWriter xamlWriter, Boolean onlyLoadOneNode, Boolean skipJournaledProperties, Boolean shouldPassLineNumberInfo, IXamlLineInfo xamlLineInfo, IXamlLineInfoConsumer xamlLineInfoConsumer, XamlContextStack`1 stack, IStyleConnector styleConnector)
bij System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
--- Einde van intern uitzonderingsstackpad ---
bij System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri)
bij System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
bij System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, Boolean skipJournaledProperties, Uri baseUri)
bij System.Windows.Markup.XamlReader.Load(XamlReader xamlReader, ParserContext parserContext)
bij System.Windows.Markup.XamlReader.Load(XmlReader reader, ParserContext parserContext, XamlParseMode parseMode, Boolean useRestrictiveXamlReader, List`1 safeTypes)
bij System.Windows.Markup.XamlReader.Load(XmlReader reader)
bij Reality.Net.BBCode.ParseBBToFlowDocument(String )
bij Reality.UI.MessageBox.RealityMessageBoxWindow.TextUpdated(Object a, DataTransferEventArgs b)
bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bij System.Windows.Data.BindingExpression.OnTargetUpdated(DependencyObject d, DependencyProperty dp)
bij System.Windows.Data.BindingExpression.OnTargetUpdated()
bij System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
bij System.Windows.Data.BindingExpression.Activate(Object item)
bij System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt)
bij System.Windows.Data.BindingExpression.MS.Internal.Data.IDataBindEngineClient.AttachToContext(Boolean lastChance)
bij MS.Internal.Data.DataBindEngine.Task.Run(Boolean lastChance)
bij MS.Internal.Data.DataBindEngine.Run(Object arg)
bij System.Windows.ContextLayoutManager.fireLayoutUpdateEvent()
bij System.Windows.ContextLayoutManager.UpdateLayout()
bij System.Windows.Interop.HwndSource.SetLayoutSize()
bij System.Windows.Interop.HwndSource.set_RootVisualInternal(Visual value)
bij System.Windows.Window.SetRootVisual()
bij System.Windows.Window.SetRootVisualAndUpdateSTC()
bij System.Windows.Window.SetupInitialState(Double requestedTop, Double requestedLeft, Double requestedWidth, Double requestedHeight)
bij System.Windows.Window.CreateSourceWindow(Boolean duringShow)
bij System.Windows.Window.ShowHelper(Object booleanBox)
bij System.Windows.Window.ShowDialog()
bij Reality.Utils.WPF.MessageBox.RealityMessageBox.Show(Window , String , String , RealityMessageBoxButton , RealityMessageBoxImage , RealityMessageBoxResult , Int32 , String ?, Boolean& ?)
bij Reality.Utils.WPF.MessageBox.RealityMessageBox.Show(Window , String , String , RealityMessageBoxButton , RealityMessageBoxImage , RealityMessageBoxResult )
bij Reality.Utils.Log..()
bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bij System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Critical Error: An unhandled exception has occured. Details are as follows:
, hexadecimale waarde 0x02, is een ongeldig teken. Regel 3, positie 1.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]
> System.Windows.Markup.XamlParseException: , hexadecimale waarde 0x02, is een ongeldig teken. Regel 3, positie 1. ---> System.Xml.XmlException: , hexadecimale waarde 0x02, is een ongeldig teken. Regel 3, positie 1.
bij System.Xml.XmlTextReaderImpl.Throw(Exception e)
bij System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars)
bij System.Xml.XmlTextReaderImpl.ParseText()
bij System.Xml.XmlTextReaderImpl.ParseElementContent()
bij System.Xaml.XmlCompatibilityReader.Read()
bij MS.Internal.Xaml.Parser.XamlScanner.DoXmlRead()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementBody>d__8.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_Element>d__5.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementContent>d__12.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementBody>d__8.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_Element>d__5.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementContent>d__12.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_ElementBody>d__8.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<P_Element>d__5.MoveNext()
bij MS.Internal.Xaml.Parser.XamlPullParser.<Parse>d__4.MoveNext()
bij MS.Internal.Xaml.NodeStreamSorter.ReadAheadToEndOfAttributes()
bij MS.Internal.Xaml.NodeStreamSorter.MoveNext()
bij System.Xaml.XamlXmlReader.Read()
bij System.Windows.Markup.WpfXamlLoader.TransformNodes(XamlReader xamlReader, XamlObjectWriter xamlWriter, Boolean onlyLoadOneNode, Boolean skipJournaledProperties, Boolean shouldPassLineNumberInfo, IXamlLineInfo xamlLineInfo, IXamlLineInfoConsumer xamlLineInfoConsumer, XamlContextStack`1 stack, IStyleConnector styleConnector)
bij System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
--- Einde van intern uitzonderingsstackpad ---
bij System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri)
bij System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
bij System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, Boolean skipJournaledProperties, Uri baseUri)
bij System.Windows.Markup.XamlReader.Load(XamlReader xamlReader, ParserContext parserContext)
bij System.Windows.Markup.XamlReader.Load(XmlReader reader, ParserContext parserContext, XamlParseMode parseMode, Boolean useRestrictiveXamlReader, List`1 safeTypes)
bij System.Windows.Markup.XamlReader.Load(XmlReader reader)
bij Reality.Net.BBCode.ParseBBToFlowDocument(String )
bij Reality.UI.MessageBox.RealityMessageBoxWindow.TextUpdated(Object a, DataTransferEventArgs b)
bij System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bij System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bij System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bij System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bij System.Windows.Data.BindingExpression.OnTargetUpdated(DependencyObject d, DependencyProperty dp)
bij System.Windows.Data.BindingExpression.OnTargetUpdated()
bij System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
bij System.Windows.Data.BindingExpression.Activate(Object item)
bij System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt)
bij System.Windows.Data.BindingExpression.MS.Internal.Data.IDataBindEngineClient.AttachToContext(Boolean lastChance)
bij MS.Internal.Data.DataBindEngine.Task.Run(Boolean lastChance)
bij MS.Internal.Data.DataBindEngine.Run(Object arg)
bij System.Windows.ContextLayoutManager.fireLayoutUpdateEvent()
bij System.Windows.ContextLayoutManager.UpdateLayout()
bij System.Windows.Interop.HwndSource.SetLayoutSize()
bij System.Windows.Interop.HwndSource.set_RootVisualInternal(Visual value)
bij System.Windows.Window.SetRootVisual()
bij System.Windows.Window.SetRootVisualAndUpdateSTC()
bij System.Windows.Window.SetupInitialState(Double requestedTop, Double requestedLeft, Double requestedWidth, Double requestedHeight)
bij System.Windows.Window.CreateSourceWindow(Boolean duringShow)
bij System.Windows.Window.ShowHelper(Object booleanBox)
bij System.Windows.Window.ShowDialog()
bij Reality.Utils.WPF.MessageBox.RealityMessageBox.Show(Window , String , String , RealityMessageBoxButton , RealityMessageBoxImage , RealityMessageBoxResult , Int32 , String ?, Boolean& ?)
bij Reality.Utils.WPF.MessageBox.RealityMessageBox.Show(Window , String , String , RealityMessageBoxButton , RealityMessageBoxImage , RealityMessageBoxResult )
bij Reality.Utils.Log..()
bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bij System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Critical Error: An unhandled exception has occured. Details are as follows:
, hexadecimale waarde 0x02, is een ongeldig teken. Regel 3, positie 1.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url] [CODE]