Public testing of server side changes
Posted: 2021-06-15 08:35
As some of you might have noticed, some things on HOG dont work as on other servers. This is due to us deploying some functions for testing to HOG for live testing. These things are planned to be included in a future release. Currently we are testing these features:
Showing kick/ban reason
When you get kicked from HOG, you will now see the old Punkbuster window with the reason of your kick. In the client update we will adjust the messages to get rid of all the Punkbuster terminology. Further we are working on showing the reason for ban when you try to join a server you are banned on.
Improving performance
Thanks to HOG profiling their server, we managed to identify some performance issues. Some of these come from code/features that we do not even use and we disabled them completely. This reduces the stress on the server a little bit, but is far from being noticeable by players.
Instant kit change
When you request a new kit or use the comorose to drop your kit, this now happens instantly and no longer requires you to press G to pick it up. We plan to expand this onto reviving in such a way that you will always be revived with your original kit, no matter how far you got dragged.
Squads joinable while dead and spawn blocking
This was a feature of BF2 that was added late designed to address the issue of players choosing any squad leader on the team to spawn on, by simply joining their squad. Since we do not use squad leader spawn points and can now properly block a player from spawning on a specific spawnpoint, we have removed this feature. However, using the same rules, you will not be able to spawn on a rallypoint if you've joined the squad while dead, unless you have not spawned yet this round.
We will update this thread, if we add more things to the public testing. Other servers who want to help testing can contact us in Discord. If you have any feedback, feel free to post below.
Showing kick/ban reason
When you get kicked from HOG, you will now see the old Punkbuster window with the reason of your kick. In the client update we will adjust the messages to get rid of all the Punkbuster terminology. Further we are working on showing the reason for ban when you try to join a server you are banned on.
Improving performance
Thanks to HOG profiling their server, we managed to identify some performance issues. Some of these come from code/features that we do not even use and we disabled them completely. This reduces the stress on the server a little bit, but is far from being noticeable by players.
Instant kit change
When you request a new kit or use the comorose to drop your kit, this now happens instantly and no longer requires you to press G to pick it up. We plan to expand this onto reviving in such a way that you will always be revived with your original kit, no matter how far you got dragged.
Squads joinable while dead and spawn blocking
This was a feature of BF2 that was added late designed to address the issue of players choosing any squad leader on the team to spawn on, by simply joining their squad. Since we do not use squad leader spawn points and can now properly block a player from spawning on a specific spawnpoint, we have removed this feature. However, using the same rules, you will not be able to spawn on a rallypoint if you've joined the squad while dead, unless you have not spawned yet this round.
We will update this thread, if we add more things to the public testing. Other servers who want to help testing can contact us in Discord. If you have any feedback, feel free to post below.