Shooting basics
Posted: 2005-07-25 20:07
Ok. simiular to other topics/suggestions but improved a little.
For those who have experience with target shooting/combat shooting and have had any training or gathered this through experience they will know about breathing patterns.
Suggestion:
We all agree on weapon sway etc and when your aiming we agree on some sort of hold at the end of each breath. I dont think this would totaly fufill any long range shooting because it would be like waiting for the frogs head to pop up and bash it with a hammer or in better terms the guy pops up and you cant shoot because you havent paused just yet.
We need to be able to press a button even if its just the 'sprint' button when in the prone position that enables us to hold our breath for a period of time (even if its only 10 secs - allthough not exactly realistic) to get a good shot in. Thats how real shooters do it and thats how we need it in Project Reality.
For those who have experience with target shooting/combat shooting and have had any training or gathered this through experience they will know about breathing patterns.
Suggestion:
We all agree on weapon sway etc and when your aiming we agree on some sort of hold at the end of each breath. I dont think this would totaly fufill any long range shooting because it would be like waiting for the frogs head to pop up and bash it with a hammer or in better terms the guy pops up and you cant shoot because you havent paused just yet.
We need to be able to press a button even if its just the 'sprint' button when in the prone position that enables us to hold our breath for a period of time (even if its only 10 secs - allthough not exactly realistic) to get a good shot in. Thats how real shooters do it and thats how we need it in Project Reality.