I am Impressed.
I just had the most amazing round of PR in a long time. I haven't had such frantic fun, since 2007. PR needs more fast paced gameplay modes like gungame. Because they're fun. Gungame is the PR experience that I've been craving for the longest time, and haven't had satiated in a while. Modes like gungame allow my lifelong fps experiences to be put to good use. I know that some members of the community may disagree and even criticize gungame for being too much like mainstream triple A trash aka; cod or modern Bf. But I disagree. Cod and modern BF have nothing on PR's gameplay. Cod and/or Bf is garbage compared to PR. Gungame allows the glorious gun mechanics that PR has at it's core to shine.(Shine bright like the sun baby!) Believe me; I've played all the other competitors gungame modes. And I say fuck 'em! They're trash. Even though they technically may have come first, those games gungame modes feel like imitations, cheap knockoffs of the true lord and master of the gungame genre: Project Reality.
Gungame is the best thing in PR right now
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WingWalker
- Posts: 349
- Joined: 2020-04-09 21:03
Re: Gungame is the best thing in PR right now
Its automatic fun with only a few people online.
Maybe wish we could try different terrains of maps for different experience. Like maybe vegetation or wide open, or a combination between close and "distant". Not huge but more open.
For example the North West quadrant of Fallujah.
Maybe wish we could try different terrains of maps for different experience. Like maybe vegetation or wide open, or a combination between close and "distant". Not huge but more open.
For example the North West quadrant of Fallujah.
W.W.
v0.4
v0.4
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dcm
- Posts: 357
- Joined: 2021-03-09 03:25
Re: Gungame is the best thing in PR right now
Bro. I want More weapons in addition to more levels. Shit why not put every single gun in the game for each team at this point.
- Suchar
- PR:BF2 Lead Developer
- Posts: 2208
- Joined: 2016-10-12 13:25
- Location: Poland
Re: Gungame is the best thing in PR right now
I'm afraid the rounds would be quite longish with over 800 weapons to go through.dcm wrote:Shit why not put every single gun in the game for each team at this point.
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dcm
- Posts: 357
- Joined: 2021-03-09 03:25
Re: Gungame is the best thing in PR right now
I meant small arms. And only one variant thereof. Same weapons for both teams.Suchar wrote:I'm afraid the rounds would be quite longish with over 800 weapons to go through.
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WingWalker
- Posts: 349
- Joined: 2020-04-09 21:03
Re: Gungame is the best thing in PR right now
Just all the Sniper rifles thenSuchar wrote:I'm afraid the rounds would be quite longish with over 800 weapons to go through.
W.W.
v0.4
v0.4
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Grump/Gump.45
- Posts: 643
- Joined: 2018-12-15 21:35
Re: Gungame is the best thing in PR right now
Sort of like Operations on Battlefield 1.. We need a rectangular strip of land to take over where each team only spawns on their side of the map. The travel on foot to where your team is holding the line replaces spawn timer. The random spawning places are too chaotic.WingWalker wrote:Its automatic fun with only a few people online.
Maybe wish we could try different terrains of maps for different experience. Like maybe vegetation or wide open, or a combination between close and "distant". Not huge but more open.
For example the North West quadrant of Fallujah.
1 Man per piece of cover, Move cover to cover. In view of each other to save each other by shooting, distraction, division of enemy attention and ammo. 1 man hit per RPG/tank shell/mortar spread formation full time. Edge of cap zone. Use camouflage, police up each others exposure, no man seen sticking out. Scan aggressively with eyes and ears for anything suspect, even for birds disturbed to fly out of trees

