DEV-Q: Maps developed in teams, or solo?
Posted: 2021-11-20 15:49
I've done something like map building in another game where you build missions. Long and tedious with little problems always coming up that take forever to workout.
One time I was able to build a large scale map/mission way bigger than anything I would have the time to do before, but this was because someone had made the same idea previously, which was ok, but not great. I was able to take that and add on to it to make it huge and epic.
My question is more about maps after the thread about Muttrah in suggestions.
Its my understanding that maps and other things on here get made by one persons mountain of effort?
So I was just wandering if the DEVs ever develop maps in teams?
One person starts it, and passes it on to the next, and so on until it is finished to break down the work loads with collaboration.
I imagine something like this goes on with other aspects of PR, but anytime people talk about making maps it seems to be a solo effort?
If an effort of 1, it seems that would limit ideas and possibilities.

One time I was able to build a large scale map/mission way bigger than anything I would have the time to do before, but this was because someone had made the same idea previously, which was ok, but not great. I was able to take that and add on to it to make it huge and epic.
My question is more about maps after the thread about Muttrah in suggestions.
Its my understanding that maps and other things on here get made by one persons mountain of effort?
So I was just wandering if the DEVs ever develop maps in teams?
One person starts it, and passes it on to the next, and so on until it is finished to break down the work loads with collaboration.
I imagine something like this goes on with other aspects of PR, but anytime people talk about making maps it seems to be a solo effort?
If an effort of 1, it seems that would limit ideas and possibilities.