Frontliner wrote:They already aren't.
I feel as though our battle rifles are in an "ok" spot right now after the 900 RPM 5.56s got nerfed. Indeed it's neither great, nor terrible, that's the whole point of it being a standard issue rifle. And although I personally am a strong proponent of "G3 only makes sense with a scope" and thus relate to the pain you feel on MEC irons only layers, you'll find others who almost exclusively run it with irons/reddot and swear to that being "the way".
I love ironsights. It's my preferred method of aiming and target acquisition. I detest red dots, holo sights and most forms of glass. Not because of some Luddite perspective. But because I love the fairness and balance that stems from organic ironsight gameplay. Irons are just clearer and easier to use too(in game ofcourse, no idea about real life, only shot a few guns at the range and they were all iron sights). The G3's problem is related to it's high recoil and low ammo count. Not so bad with a scope. Awful with irons only.
Frontliner wrote:
I'm under no illusion that assault rifles, the lot of it, have an easier time in CQB, but what I'm getting the most from you is this uncanny vibe of "It couldn't possibly my fault I lost the engagement, so it has to be the rifle's. To the forums I must go." - something you already did with the M1 Carbine AND the Kar98k btw -, and, I'm gonna be honest, this is pretty rich coming from someone who's not played the game nearly as much as many others and I have. In addition to that, you have rejected off-hand the notion to either fundamentally adjust tactics to what is dictated by a faction's equipment and its capabilities before, so it all comes off to me as "frustrated venting" - which is the opposite of "suggestion/opinion formed after sound critical analysis" we're looking for in a feedback thread.
I've been around since 2004/05. Back when Project Reality was just an idea on the totalbf2 forums(I think, could've been bf2s or bf central).
There are occasions where I feel as if my death was unfair. And other occasions where I should not have won an engagement. I am fully willing to congratulate a better opponent if I believe the fight was fair and fun. Unfortunately I have noticed the uptick in cheaters(especially on non US servers), but that's another matter entirely.
The M1 carbine and Kar98k are themselves another issue. I believe I already informed you the weakness of said weapons in the WW2 theater. So there's no need to go back to that subject, outside of the WW2 forums.
"Frustrated venting" is the mother of all feedback. That's where it all begins. You dont like something you make your feelings known. Your food was burned? You send it back to the kitchen.
It seems to me that you can not accept criticism of gameplay mechanics. I dont mean the other developers or contributors, but you yourself in particular. You went insane with rage, in the aforementioned ww2 feedback and suggestions thread. WW2 kills servers. Atleast 20-40% drop depending on the map. Sure kassel is new, and has planes, but when the novelty wears off; it'll be a server killer like most other ww2 maps. Except for omaha for some odd reason.
Back to the matter at hand. Battle rifles are in a bad spot. There is no good reason for anybody who is given the choice to use battle rifles to do so. Sure they may be a fun distraction for factions that can afford the novelty(FSA/TALI/INS), but for the MEC(especially on iron sight layers)they are a hindrance. What makes MEC maps Kashan, Muttrah and Burning Sands better maps than Sbeneh and Fallujah? Scopes. But if given scopes on the latter two maps, the MEC would dominate the opposing factions too easily.
P.S. I do not play Falklands at all. Nor do I use the M14 in vietnam after the removal of full auto. Most of my feedback is based from experiences in modern theaters. Mainly from playing as the MEC.