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Gun details

Posted: 2022-05-27 04:00
by Crylink
The idea is very simplistic.

on the gun selection wheel or on the HUD show the mag capacity of the gun and the range it is zeroed to.

this is especially needed for new players who have no clue how many rounds they have in their mag and try to shoot somebody and fail to realise that their rifle is ranged to 200m and they need to aim lower.

Re: Gun details

Posted: 2022-05-27 11:19
by Coalz101
NO, we don't need mag capacity by brother, we learn this ourselves!
(Joking, but I personally don't want to see mag capacity shown in the HUD/Weapon Selector, it just kills of one of the challenges that tells a CHAD from a noob)

Range is fine though.

Re: Gun details

Posted: 2022-05-28 19:39
by labonte95
Crylink wrote:The idea is very simplistic.

on the gun selection wheel or on the HUD show the mag capacity of the gun and the range it is zeroed to.

this is especially needed for new players who have no clue how many rounds they have in their mag and try to shoot somebody and fail to realise that their rifle is ranged to 200m and they need to aim lower.
I tried to recommend the same thing. Hold Q and it will show the max ammo capacity. For some reason it never got posted lol.

Re: Gun details

Posted: 2022-05-29 08:15
by bad_nade
labonte95 wrote:I tried to recommend the same thing. Hold Q and it will show the max ammo capacity. For some reason it never got posted lol.
Did you mean this one?
https://www.realitymod.com/forum/showth ... p?t=151996

It was delayed because this forum is moderated.
https://www.realitymod.com/forum/showthread.php?t=93042

Re: Gun details

Posted: 2022-05-29 14:29
by Frontliner
Crylink wrote:The idea is very simplistic.

on the gun selection wheel or on the HUD show the mag capacity of the gun and the range it is zeroed to.

this is especially needed for new players who have no clue how many rounds they have in their mag and try to shoot somebody and fail to realise that their rifle is ranged to 200m and they need to aim lower.
Firearms aren't ranged, scope reticules at this point have no meaning either. If they *were* indeed aiming with the range lines, they'd be firing *too high*, not too low.

With few exceptions, capacity of rifles is 30 rounds for 5.8x42mm, 5.56mm, 5.45mm, 7.62x39mm, 7.92x33mm, 20 rounds for 7.62x51mm. I don't believe a permanent reference is required, though I guess it would make sense to have weapon specs be made part of the manual to look them up when necessary.

Re: Gun details

Posted: 2022-05-29 22:31
by Grump/Gump.45
Crylink wrote:The idea is very simplistic.

on the gun selection wheel or on the HUD show the mag capacity of the gun and the range it is zeroed to.

this is especially needed for new players who have no clue how many rounds they have in their mag and try to shoot somebody and fail to realise that their rifle is ranged to 200m and they need to aim lower.
Maybe just google the weapon instead or ask somebody. Its realistic. Real life has no ammo counter given to you, you either read specifications yourself or somebody tells you.

Range zeroing should be 100 Meters starting out default, instead of a list of 100M to 800M we should simulate dial by making a drag dial for the screen to zero rifle. Like in the same spot where we have the range list select.

Re: Gun details

Posted: 2022-05-30 19:38
by InfantryGamer42
Grump/Gump.45 wrote:Maybe just google the weapon instead or ask somebody. Its realistic. Real life has no ammo counter given to you, you either read specifications yourself or somebody tells you.
Irl you would also go threw some type of training where you would get those informations people ask for.
Frontliner wrote:I don't believe a permanent reference is required, though I guess it would make sense to have weapon specs be made part of the manual to look them up when necessary.
Cant agree more.