Crylink wrote:I get your point but armour is horrible in urban maps.
It comes down to tactics. I think of this one time on Gaza AAS as IDF, the whole Hamas rushed our first Market Flag just west of the Mike 7-9 road. I think of it every time I am taking a big nasty dump, because we had control with the machine gun pre-fire sweeps all around 360 degrees, it sooths my mind. We needed all 50 of our guys in the cap edge. All of our APCs were in view of each other including the repair APC as armor medic.
All in view of each other, scan aggressively high and low, far and close, 1-3 seconds each direction, pre-firing when something is there and you don't know it will psychologically suppress them for 1-3 seconds plus put stress on the motor and mental function of acquiring target who is showing dominance on the corner.
It does so many things, use empathy towards your enemy or other peoples experiences in general in relation to what they have to do and what is being done to them. They might think the enemy knows they are there either as a strong belief or possibility in their mind, gives them some environmental input to think about. Its that little delay. You can plan accurate manipulation possibilities and anticipate the response of those engaging and their support they use to counter you. Know your enemy as you know yourself, you know what feelings bullets give you even when they miss, use those feelings on your enemy. Applies many more ways to know your enemy.
Urban corners are a bit different from a wide tree line target zone of bushes, still can be swept the same way. I view urban warfare as a solid jungle with more vertical shooting spots. You need a .50 cal to shoot through concrete fence walls, which not all corners are.
Ill list Urban and rural firing positions
Urban
1. Corners
2. Windows
3. Roof tops
4. under vehicles
5. doorways
6. Balconies
7. From behind clothes lines
8. Market Tarps
9. Garages
10. Surrounding terrain of city
Rural firing positions
1.) Bushes
2.) Tree trunks
3.) Tree tops
4.) Abandoned civilian equipment
5.) Grassy fields
6.) Hill defilade
7.) micro terrain defilade
8.) Isolated(1 or few) buildings
Ok, so now we know the places they can be, which is where they are. If terrain permits, aim height of a man, sweep and double sweep deep. Doing this alone, all that shooting will isolate and highlight you as a target even with your whole team in view. So everyone must do their share of grabbing enemy attention as a devastating distraction. 1 machine gunner goes down fast, 4 or more takes a while.
Its not just showing up together you need, that just makes it take longer for enemy to kill targets cause there is more. Every kind of cover and concealment needs to be swept at height of a man on the sweep and double sweeps.
Scan aggressively, the RPG isn't doing what you imagine as a new player, unless you imagine him seeing or hearing the APC for a second, prepping the RPG then firing for 1 second. You have 3-5 seconds or less to get him. Get him if you can, but don't be so pressed to get him you wait till he peeks to shoot him. Shoot before you see him, pre-fire, preventative fire.
We parked on the street and the Hamas were only on corners, rooftops and windows of areas we couldn't occupy out of cap.
We did slowly lose assets, can't remember at which points. I can't completely prevent casualties through my teachings, but I can reduce and anticipate them.
I am not against any wild ideas or tactics, there is a right overwhelming way to do everything safely, but it must be done the safest way. Refer to my Omaha beach post here, use the most of what is given to you. I don't care what weapons I am given, I like a challenge. Even men just going over open ground with no micro terrain in human waves towards enemy defensive positions. Without smoke grenades, dust, fire, explosions. Just a clear visual target zone of every man from head to toe, going prone is a big thing, only thing keeping you alive is being smaller target at distance and the enemy missing which you can make happen.
The way to do that is to make the enemy miss, left to right movement forward with enough space to zig zag and squiggly run without bunching up for machine gun sweeps or launched/planted explosives. If you get shot at you bring that fire away from your friendlies, stay alive to waste enemy time, attention, ammo and other target opportunities. If you aren't getting shot at you are doing some form of prone or otherwise shoot and scoot so not to be a easy target, you might just un-intentionally scoot out of the way of an enemies aim at the right second. Not to be layered in formation so men are killed by bullets coming through the front man.