Apocalypse Frankfurt
Posted: 2023-06-15 10:27
Hi all,
tl;dr - I provide inspiration, information and propose to start work on a map around an strategic military objective after a strategic or tactical nuclear strike.
while writing up my comment regarding map references on a German Airport and surrounding infrastructure, the thought occured to me that it might actually not be realistic at all to fight over an interact airport in the age of ICBM and tactical nuclear strike assets.
In fact, there is a high chance that in the case of a NATO Article 5 event and adequate nuclear escalation a lot of infrastructure in Europe will be in shatters e.g. Luxembourg airport (highest airport, internet communication hub nearby), Frankfurt Airport/City (highest tier connection hub in Europe e.g. trains, cars, airplanes, internet), or any other major hub you might actually living in.
There are a lot of (declassified or public) papers regarding the simulation or report of nuclear explosions. Even more, there are some nice online tools that allow the (very rough) modelling of blast radious and destruction zones. Even if you are not into mapping, looking into your home town might be a very educational exercise, IMHO.
Have a look at this:
The question is rather: Would such a scenario create unique opportunities for gameplay or great adventures in map making? While it might be challenging to model the surrounding area (blast radius zone effect on buildings and nature) and overall visual theme, there is also a bright side to this: You probably do not have to model the airport buildings and street infrastructure like bridges anymore. Also, the impact of the crater itself with its huge radius on the tactical gameplay of the map needs to be discussed.
I am not a mapper myself but but a scientist and fairly adept with technology, so I can provide consulting, discussion, literature research and perhaps calculations if anyone would like to work at this. Please not that I am not keen to get into game development or 3D asset modelling.
Cheers!
PS Please note that I just realized that this post might be placed in the wrong forum. If this is the case, I'd kindly ask the moderators to move the post.
tl;dr - I provide inspiration, information and propose to start work on a map around an strategic military objective after a strategic or tactical nuclear strike.
while writing up my comment regarding map references on a German Airport and surrounding infrastructure, the thought occured to me that it might actually not be realistic at all to fight over an interact airport in the age of ICBM and tactical nuclear strike assets.
In fact, there is a high chance that in the case of a NATO Article 5 event and adequate nuclear escalation a lot of infrastructure in Europe will be in shatters e.g. Luxembourg airport (highest airport, internet communication hub nearby), Frankfurt Airport/City (highest tier connection hub in Europe e.g. trains, cars, airplanes, internet), or any other major hub you might actually living in.
There are a lot of (declassified or public) papers regarding the simulation or report of nuclear explosions. Even more, there are some nice online tools that allow the (very rough) modelling of blast radious and destruction zones. Even if you are not into mapping, looking into your home town might be a very educational exercise, IMHO.
Have a look at this:
- Frankfurt Aiport 20 Mtons Ground Impact (Strategic / ICBM) - Crater inside radius: 0.52 km (0.86 km²), Crater depth: 251 m, Crater lip radius: 1.05 km (3.45 km²)

- Frankfurt Airport 100 Ktons Ground Impact (Tactical Warhead) - Crater inside radius: 179 m (0.1 km²), Crater depth: 85.7 m, Crater lip radius: 358 m (0.4 km²)
The question is rather: Would such a scenario create unique opportunities for gameplay or great adventures in map making? While it might be challenging to model the surrounding area (blast radius zone effect on buildings and nature) and overall visual theme, there is also a bright side to this: You probably do not have to model the airport buildings and street infrastructure like bridges anymore. Also, the impact of the crater itself with its huge radius on the tactical gameplay of the map needs to be discussed.
I am not a mapper myself but but a scientist and fairly adept with technology, so I can provide consulting, discussion, literature research and perhaps calculations if anyone would like to work at this. Please not that I am not keen to get into game development or 3D asset modelling.
Cheers!
PS Please note that I just realized that this post might be placed in the wrong forum. If this is the case, I'd kindly ask the moderators to move the post.