(Video)3 men up a tree, 1 man per tree. 20+ kills
Posted: 2023-09-21 14:36
On Brecourt Assault the allies attacked the trenches, they kill anybody who is on the ground. So that is why I am up a tree, so were 2 other guys.
Its like playing dead, where you get to observe the behavior of the enemy in a controlled setting before you kill them. Only you have your weapon ready, you are not dangerously next to them on the ground where popping up to kill them is dangerous. Sitting there too long might have you found out which still applies to trees, but you last longer.
The method is breacher puts everyone up a tree, breacher is last man up a tree. Get up the tree, there are 2 types of trees the 4 branch shorter type I am on with 2 branch platforms, then the slighter taller less stable platform trees the machine gunner and LAT panzerfaust is on.
Slow the video down and you will see the difficulty of these platforms instability, you cannot move on these branches in any type of way, keep left hand away from WASD controls so breacher doesn't need to come out of his tree putting you up one.
Don't throw grenades below each other, wait for enemy to walk below or take minimal shots on who you can see in distance through leaf gaps.
https://www.youtube.com/watch?v=ZIgIeBA5QvA&t=290s
Can we just bind some unused button to be "Tree Climb"? Is is possible to code certain trees, the 2 types you see used here in the video to be read as a rope, but a different rope that responds to the I or O keys?
Thank you DEVs for making a great game, only game in the world you can get up trees in, play dead and all with realistic kits and teamwork. One of the few that has flame thrower or napalm in it with multiple eras.
Can't wait for the Japanese, BTW the Vietnam maps have no trees you can climb, on Ia Drang all the branchy low trees have wierd yellow foliage and the rope can't go through it, its like a solid dome around the tips of the branches. The rope could get thrown higher for those very tall trees. More platforms added to trees randomly would be appreciated like the lone Ia Drang and few on Kozelsk.
Its like playing dead, where you get to observe the behavior of the enemy in a controlled setting before you kill them. Only you have your weapon ready, you are not dangerously next to them on the ground where popping up to kill them is dangerous. Sitting there too long might have you found out which still applies to trees, but you last longer.
The method is breacher puts everyone up a tree, breacher is last man up a tree. Get up the tree, there are 2 types of trees the 4 branch shorter type I am on with 2 branch platforms, then the slighter taller less stable platform trees the machine gunner and LAT panzerfaust is on.
Slow the video down and you will see the difficulty of these platforms instability, you cannot move on these branches in any type of way, keep left hand away from WASD controls so breacher doesn't need to come out of his tree putting you up one.
Don't throw grenades below each other, wait for enemy to walk below or take minimal shots on who you can see in distance through leaf gaps.
https://www.youtube.com/watch?v=ZIgIeBA5QvA&t=290s
Can we just bind some unused button to be "Tree Climb"? Is is possible to code certain trees, the 2 types you see used here in the video to be read as a rope, but a different rope that responds to the I or O keys?
Thank you DEVs for making a great game, only game in the world you can get up trees in, play dead and all with realistic kits and teamwork. One of the few that has flame thrower or napalm in it with multiple eras.
Can't wait for the Japanese, BTW the Vietnam maps have no trees you can climb, on Ia Drang all the branchy low trees have wierd yellow foliage and the rope can't go through it, its like a solid dome around the tips of the branches. The rope could get thrown higher for those very tall trees. More platforms added to trees randomly would be appreciated like the lone Ia Drang and few on Kozelsk.