Spg-9 rocket does way too much damage.
Posted: 2024-01-26 17:56
Realistically, Spg-9's in-game would have PG-9V, at best PG-9VM munitions, latter one having equivalent explosive charge and penetration to RPG-7's PG-7VS shot (RU alt lat).
That rpg7's PG-7VS round in-game does 400 damage, cannot one-shot APC's, cannot instakill big choppers.
But if we look at the Spg-9 damage, its projectile does whopping 650 damage, making it (effectively in terms of targets it can one-shot and two-shot) on-par with unguided HAT kits in the game.
And its just not right. Spg should not completely one-shot destroy modern APC's, and should not kill everything flying (largest choppers) in one hit.
Yes, nerfing SPG-9 damage to 400, basically a weaker LAT, would be realistic, but way too weak for gameplay reasons.
However, damage value around 490-500 damage per PG-9 shot would still make it usable, while reducing some of the cheese like spg-9 destroying tanks in 2 shots, instantly blowing every modern apc/large chopper in sight, etc.
Yes, such change will leave some insurgent factions (most notably, regular iraqi insurgents) lacking in AT capabilities.
Insurgents could get +1 rocket count for pickup lat kit, and an extra SPG-9 techie on every map.
Alternatively, an extra pick-up kit with RPG-29, which is, i guess, modelled, but not yet implemented.
That rpg7's PG-7VS round in-game does 400 damage, cannot one-shot APC's, cannot instakill big choppers.
But if we look at the Spg-9 damage, its projectile does whopping 650 damage, making it (effectively in terms of targets it can one-shot and two-shot) on-par with unguided HAT kits in the game.
And its just not right. Spg should not completely one-shot destroy modern APC's, and should not kill everything flying (largest choppers) in one hit.
Yes, nerfing SPG-9 damage to 400, basically a weaker LAT, would be realistic, but way too weak for gameplay reasons.
However, damage value around 490-500 damage per PG-9 shot would still make it usable, while reducing some of the cheese like spg-9 destroying tanks in 2 shots, instantly blowing every modern apc/large chopper in sight, etc.
Yes, such change will leave some insurgent factions (most notably, regular iraqi insurgents) lacking in AT capabilities.
Insurgents could get +1 rocket count for pickup lat kit, and an extra SPG-9 techie on every map.
Alternatively, an extra pick-up kit with RPG-29, which is, i guess, modelled, but not yet implemented.