Grostok
Posted: 2024-07-01 02:16
Grostok feels constrained. The map is just too small for how heavy and dense it is. There are no good flanking routes. The grid pattern makes combat too predictable. Vehicles mostly go either North-South or East-West, there are few if any cut across paths. Infantry gets very easily poached when crossing roads. The asset load outs dont make sense on most layers. They're too much and too condensed for such a small map. The main bases are in bad spots and also too close. Even though you can easily get into the heart of the city, you never truly feel like you're in the heart of the city. The city itself feels strange and disenfranchised. Not organic, not natural, like it was designed by an algorithm or AI.
Grostok itself, feels like it was the central city section carved out from a much larger 4km map. Like the city portion of shijia or burning sands. But what makes those maps fun is the approach to the city portion itself. There's room to breathe. Vehicles can duel on the outskirts, while infantry hides in sheltered urban areas. Unfortunately you cant just remove the heart of a map, without keeping the supporting elements that make the map fun.
Grostok should be expanded to a 2km size atleast. Keep the city portion, just add more space around the periphery. Main bases need to be spread further apart. Add more flanking routes. Allow vehicles room to operate. Give infantry more transport vehicles to get into and out of the city. Maybe add a trans heli. On insurgent layers give opfor easier and more sheltered access to the city from their main. Plz no cas.
Grostok itself, feels like it was the central city section carved out from a much larger 4km map. Like the city portion of shijia or burning sands. But what makes those maps fun is the approach to the city portion itself. There's room to breathe. Vehicles can duel on the outskirts, while infantry hides in sheltered urban areas. Unfortunately you cant just remove the heart of a map, without keeping the supporting elements that make the map fun.
Grostok should be expanded to a 2km size atleast. Keep the city portion, just add more space around the periphery. Main bases need to be spread further apart. Add more flanking routes. Allow vehicles room to operate. Give infantry more transport vehicles to get into and out of the city. Maybe add a trans heli. On insurgent layers give opfor easier and more sheltered access to the city from their main. Plz no cas.