The game freezes and stops working
Posted: 2025-01-13 15:42
no errors in logs
Code: Select all
System Information
------------------
Operating System: Ìàéêðîñîôò Windows 11 Äîìàøíÿÿ äëÿ îäíîãî ÿçûêà (10.0.26100)
Architecture: 64-ðàçðÿäíàÿ
Current Culture: Russian (Russia)
Motherboard: HUAWEI RLEF-XX-PCB
Processor: 12th Gen Intel(R) Core(TM) i7-12700H (Physical: 14, Logical: 20)
Memory: 16,00 GB
DIMM Modules: Controller0-ChannelA: 2,00 GB @ 4267 MHz
Controller0-ChannelB: 2,00 GB @ 4267 MHz
Controller0-ChannelC: 2,00 GB @ 4267 MHz
Controller0-ChannelD: 2,00 GB @ 4267 MHz
Controller1-ChannelA: 2,00 GB @ 4267 MHz
Controller1-ChannelB: 2,00 GB @ 4267 MHz
Controller1-ChannelC: 2,00 GB @ 4267 MHz
Controller1-ChannelD: 2,00 GB @ 4267 MHz
Page File: 11,50 GB
.NET Framework: 4.6+ Release Build: 533320, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): BOE PnP Monitor on Intel(R) Iris(R) Xe Graphics
Display Mode(s): 1920 x 1200 (32 bit) @ 60 Hz
Driver Version: 32.0.101.6449
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 120 (125%)
Audio Information
-----------------
Primary Playback: Ïåðåíàçíà÷åíèå çâóêîâûõ óñòð.
Primary Recording: Onboard MIC (Òåõíîëîãèÿ Intel®
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: D:\Project Reality
Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True
Mod Path: D:\Project Reality\mods\pr
Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True
Profiles Path: C:\Users\maxim\OneDrive\Äîêóìåíòû\ProjectReality\Profiles
Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.8.0.5
Language: russian
Debug Available: False
Large Address: True
Supported Hardware: None
Missing dependencies: None
Ignored dependencies: None
Profile Information
-------------------
Profile 0001: Yourkamun
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1920x1200@60Hz
Display Mode Valid: True
Graphics Scheme: Âûñîêîå
Multisampling: Îòêë.
VSync: False
Terrain Quality: Âûñîêîå
Effects Quality: Âûñîêîå
Geometry Quality: Âûñîêîå
Texture Quality: Âûñîêîå
Lighting Quality: Âûñîêîå
Dynamic Shadows: Âûñîêîå
Dynamic Lights: Âûñîêîå
Texture Filtering: Âûñîêîå
Statics Lod-Scale: 1,0
Overgrowth Lod-Scale: 1,0
Use advanced shaders: True
Audio Provider: Àïïàðàòíîå
Provider Valid: True
Audio Quality: Âûñîêîå
EAX: True
PRLauncher.log
-------------------
Project Reality Log File
PRLauncher.exe started at: 2025-01-13T19:57:02
Error: Debug assertion failed!
Version: 1.8.0.5
Module: RendDX9
File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\TextureManager.cpp
Line: 453
Text: Failed to create dx texture even after going managed: Ran out of memory
Current confile:
PlayerManager created
ObjectManager created
GameLogic created
Serversettings created
Intel GPUs since 12th gen integrated don't have native DirectX9 support and their DX9 to DX12 translation layer is buggy.Yourkamun wrote: 2025-01-13 17:03Code: Select all
System Information ------------------ Operating System: Ìàéêðîñîôò Windows 11 Äîìàøíÿÿ äëÿ îäíîãî ÿçûêà (10.0.26100) Architecture: 64-ðàçðÿäíàÿ Current Culture: Russian (Russia) Motherboard: HUAWEI RLEF-XX-PCB Processor: 12th Gen Intel(R) Core(TM) i7-12700H (Physical: 14, Logical: 20) Memory: 16,00 GB DIMM Modules: Controller0-ChannelA: 2,00 GB @ 4267 MHz Controller0-ChannelB: 2,00 GB @ 4267 MHz Controller0-ChannelC: 2,00 GB @ 4267 MHz Controller0-ChannelD: 2,00 GB @ 4267 MHz Controller1-ChannelA: 2,00 GB @ 4267 MHz Controller1-ChannelB: 2,00 GB @ 4267 MHz Controller1-ChannelC: 2,00 GB @ 4267 MHz Controller1-ChannelD: 2,00 GB @ 4267 MHz Page File: 11,50 GB .NET Framework: 4.6+ Release Build: 533320, Runtime: 4.0.30319.42000 Display Information ------------------- Display Device(s): BOE PnP Monitor on Intel(R) Iris(R) Xe Graphics Display Mode(s): 1920 x 1200 (32 bit) @ 60 Hz Driver Version: 32.0.101.6449 Display Memory: 2,00 GB Multisampling: 2, 4, 8 DPI: 120 (125%) Audio Information ----------------- Primary Playback: Ïåðåíàçíà÷åíèå çâóêîâûõ óñòð. Primary Recording: Onboard MIC (Òåõíîëîãèÿ Intel® Open AL Renderer: Software EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: D:\Project Reality Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True Mod Path: D:\Project Reality\mods\pr Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True Profiles Path: C:\Users\maxim\OneDrive\Äîêóìåíòû\ProjectReality\Profiles Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True Update DL Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True Update Log Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True Game Information ---------------- Installed Mods: pr Current Mod: pr Version: Standalone - 1.0 PR Version: 1.8.0.5 Language: russian Debug Available: False Large Address: True Supported Hardware: None Missing dependencies: None Ignored dependencies: None Profile Information ------------------- Profile 0001: Yourkamun Type: Online Last Used Profile: True View Intro: True Fullscreen: True Display Mode: 1920x1200@60Hz Display Mode Valid: True Graphics Scheme: Âûñîêîå Multisampling: Îòêë. VSync: False Terrain Quality: Âûñîêîå Effects Quality: Âûñîêîå Geometry Quality: Âûñîêîå Texture Quality: Âûñîêîå Lighting Quality: Âûñîêîå Dynamic Shadows: Âûñîêîå Dynamic Lights: Âûñîêîå Texture Filtering: Âûñîêîå Statics Lod-Scale: 1,0 Overgrowth Lod-Scale: 1,0 Use advanced shaders: True Audio Provider: Àïïàðàòíîå Provider Valid: True Audio Quality: Âûñîêîå EAX: True PRLauncher.log ------------------- Project Reality Log File PRLauncher.exe started at: 2025-01-13T19:57:02 Error: Debug assertion failed! Version: 1.8.0.5 Module: RendDX9 File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\TextureManager.cpp Line: 453 Text: Failed to create dx texture even after going managed: Ran out of memory Current confile: PlayerManager created ObjectManager created GameLogic created Serversettings created
Code: Select all
d3d9.deviceLossOnFocusLoss = True