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GREECE VS TURKEY

Posted: 2025-06-21 13:29
by gvadi22
HOW ABOUT ADDING A GREEK-TURK CONFLICT TO THE GAME? FOR EXAMPLE, THE BATTLE OF THE ISLANDS OR THE BATTLE OF ISTANBUL! I THINK THIS WILL ADD DIVERSITY TO THE GAME. THANK YOU FOR YOUR ATTENTION

Re: GREECE VS TURKEY

Posted: 2025-09-03 15:54
by zirek
There is no conflict. Turkish people wants no war.

Re: GREECE VS TURKEY

Posted: 2025-09-05 17:16
by Grump/Gump.45
Istanbul sounds cool, but adding another city map will reduce teamwork between assets. The skyline and buildings are unique even if you scaled it down, very difficult. What another urban warfare map will do to the game, it will reduce teamwork and cohesion skills further away from combined arms.

Anytime there is a city, teamwork is lessened and it becomes more chaotic close range higher casualty sudden fighting. Very frequent dying, but for some reason these same people have an issue with something they never tried before claiming something they never tried before doesn't work.

3 maximum sized and spread super FOBs with 3 TOW/3 AA/6 HMGs plus all armor assets defending each other. In the bad players minds, there is only one thing to do, attack just because a flag has an attack symbol with nothing but the kits on their backs without regard to wait for another squad to support them, squads separately attacking objectives.

Always this "rush" mentality like this is a slower paced more realistic Call of Duty.

I want an all flat desert map of plain flag big perimeter desert objectives. 4 tanks, 4 APCs, 4 logi, 3 TOW/3 AA/6 HMG... Learn how to synchronize and maximize firepower, security and teamwork among assets.

The players need this training experience defensively, before putting it more effectively into timed and synchronized mobile pushes.

Last flag strategy from the start on many desert maps could accomplish the same teamwork effect, its a less than 10 minute wait, time to prepare every FOB asset emplacement available to support your armor as it spawns, whole team defends, suppresses and scans the view distance for anything suspect or signs of enemy, all directions there is no friendly.

People say "Oh you will never be able to do that" because of the players, Its 3 infantry squads, we control where the fight goes. There will be people who ask "what are we doing squad leader? Are we going up to attack?" after you already explained in detail that the whole team will not...

Tell them to dig and prepare the positions, enemy is coming... Its like they think if they don't move forward enemy is not coming. Last flag from start of the round to prepare every asset for FOBs so the enemy is outgunned and outnumbered by your assets, having their armor have to cross the whole map to fall into this booby trap...

Then if they survive they have to RTB the whole way back to their main from your teams last flag, while your main base is right behind you for repairs, supply and a back up spawn with vehicles. To talk back against this strategy, you have to be mediocre mindedly dumb, very boring minded, unteamwork oriented...

To not see how fun that would be to troll the enemy. Players only troll their friendly players, they never think to tactically troll the enemy. We have a toxic social media developed society, lets give the dumb players brains some intellectual tactical stimulation.

Urban warfare is the most brutal, unfair, all straight line cover vertically and horizantally, little to no camoulfage, lots of penetrable objects, explosive impact zones, corners just being watched by AR.

People turned this game into a high casualty mess where they think teamwork means "Ok my squad goes here and yours goes here, separately out of view of each other" dying at separate times attacking one squad on an objective at a time.

The way everyone attacks a flag, needs to be turned into defense. Full time. 100%, ignore the attack symbol and make enemy fight on your terms, against maximum assets. They can't build a TOW in view of your TOW, and definitly not in view of any supporting armor. Simple logic, this is not a big brain board game.

The fact I am viewed as genius is sad for "1 man per piece of cover" rather than simply saying spread out like other squad leaders where people ignore it or they spread out for 5 seconds before closing in on friendly bunching up again, its sad common sense is viewed as genius...

"1 man per piece of cover" should not be a Grump thing, that should be a simple order for everyone to give, not just squad leaders. I say it to teach, hoping other people say it, but to my knowledge its only said when I am there more as a meme response to me.

How many FPV kamikazi videos do you see where the soldier hit while wearing grass or other camouflage in Ukraine? I only see them in regular uniforms, the camera quality is low and signal is low reducing resolution for non-thermal FLIR drones which would make attaching grass and foliage an effective solution.

Is that not common sense to use terrain foliage attached to yourself? Oh boy I am going to survive 5 minutes longer than looking like a genius.

Re: GREECE VS TURKEY

Posted: 2025-09-08 04:42
by ALADE3N
Only one answer to this, if you start making it. Factions are made through someone's initiative.