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How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-09-22 03:57
by ProPilotMan1000*6yoRbxUsr
I do know how to start a Server but changing the Map is all I need now is Changing the map. :?

https://imgur.com/a/P2i1PgY (changed ip and port for an example/the screenshot)

Some Pictures if you don't understand what I'm talking about.
or I'm talking nonsense :25_flamer

Edit: Can you get Mumble to work on these type of servers, I'm not sure you can but if you can could you please reply with instructions.
ReEdit: Mumble seems to work in create local in the Main Menu but can't been seen using Join Local, but finding the dedicated server works.

:thumbsup: Thanks in advance

Re: How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-09-22 15:01
by Tommygun
Out of interest is this on Windows or some *nix flavour? Mumble was an issue on Linux as it only runs on an older kernal (I think). I got a server up but didnt mess around long enough to get mumble going alongside and functioning.

edit: Just saw your pic of a windows instance.

Re: How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-10-08 09:43
by ProPilotMan1000*6yoRbxUsr
Okay, but thanks for the feedback.

Re: How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-10-11 10:03
by bad_nade
ProPilotMan1000*6yoRbxUsr wrote: 2025-09-22 03:57 I do know how to start a Server but changing the Map is all I need now is Changing the map. :?

https://imgur.com/a/P2i1PgY (changed ip and port for an example/the screenshot)

Some Pictures if you don't understand what I'm talking about.
or I'm talking nonsense :25_flamer

Edit: Can you get Mumble to work on these type of servers, I'm not sure you can but if you can could you please reply with instructions.
ReEdit: Mumble seems to work in create local in the Main Menu but can't been seen using Join Local, but finding the dedicated server works.

:thumbsup: Thanks in advance
The dedicated server console has similar command line interface as the game client console. It supports Tab completion, command history and scrollback buffer. To see list of supported commands, hit Tab key a couple of times. You then type the command followed by dot and hit Tab again to see its subcommands and parameters. Use arrow keys to recall previous commands. If the output of a command is too long to fit in the console window, use PgUp and PgDn keys to scroll back and forth. Commands you most likely are going to need are quite self-explanatory, like working with the maplist. It's all vanilla BF2 server admin stuff so Google is your friend here.

Re: How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-10-11 10:04
by bad_nade
Tommygun wrote: 2025-09-22 15:01 Out of interest is this on Windows or some *nix flavour? Mumble was an issue on Linux as it only runs on an older kernal (I think). I got a server up but didnt mess around long enough to get mumble going alongside and functioning.

edit: Just saw your pic of a windows instance.
There are now a couple of Linux based install guides pinned in the support subforum:
viewtopic.php?t=156085
viewtopic.php?t=156050

Re: How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-10-15 07:35
by ProPilotMan1000*6yoRbxUsr
Thanks for all the feedback! :15_cheers

Re: How to Change the Map? In The Console of the Dedicated Server

Posted: 2025-10-16 21:20
by Grump/Gump.45
No matter what map you play, secure a defense of maximum firepower assets of super FOBs 3 TOW + 3 AA + 6 HMG + 2 mortars + tanks + APC + logistics repair stations/supply + jeeps + Kits 1 HAT + 2 AA + 3 Machine gunner + 4 LAT + 4 AR.

Secure the defense before attacking, or make all your attack be stationary letting enemy run into these mutually supporting assets that make bullet storm.

Maximum machine guns and missiles. 1 emplacement hit per mortar spread, 1 man per emplacement, 1 super FOB hit per area attack spread. TOW and mortar gets 1 ammo loader/runner each.

2 crates per TOW/AA and 3 per mortar maintained.

Last flag is always the best flag to set up at from start of round, 6 FOBs, 3 Super FOBS, 1 mortar FOB, 2 back up FOBS, plus main base as back up spawn. UAV uses less fuel to defend the last flag.

You have close supply and vehicles that don't have to cross dangerous distances, your armor spawns close then listens for enemy armor while defending the Last Flag super FOBS.

It also trolls enemy by not going to any other flag and taking the time they have to travel to build 3 super FOBs.

View distance scan, sweep, double sweep suppression for control, scan aggressively for any sign of enemy while sending deep suppression bullet trajectory aimed at height of a man over terrain, hitting near or bullets flying close by enemy all the time.

360 degrees all non-DOD directions, enemy somewhere on the ground out of sight, terrain scanned, supressed out through the view distance fog. 1 man per emplacement, position plus armor and UAV support.