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More Air Space
Posted: 2005-07-31 20:10
by Tactical Advantage
One thing I cant stand in BF2 is the very limited air space, it's like you fly for a few seconds, then you need to turn around... Just to keep it simple, could PR increase the airspace for planes, say double it if possible... Trying to line up a good bomb run, etc. with the air space in BF2 is really annoying... So please increase the airspace.
Posted: 2005-07-31 20:23
by Paladin-X
You do know that you can use the out of bounds area in a plane, right?
Posted: 2005-07-31 21:28
by TerribleOne
The height is annoying and also so is the planes habit of spining from the slightest high speed turn.
im not sure about the out of bounds needing to be bigger though

since i allways fly for miles out of bounds to get stright runs its only the height that seems seriously wrong.
Posted: 2005-07-31 22:01
by TaZ
i just wish the entire map was larger. Seems like all the flags are extremely close together.
Posted: 2005-07-31 23:41
by Tactical Advantage
yeah, i know you can fly outta bounds, but it still seems kinda small at times...
Posted: 2005-08-01 00:11
by Figisaacnewton
PR needs a dedicated fighter map:
No terrain at all, or just valleys like in no fly zone
Clouds
All fighters spawn in air (think FH, lots of planes u can spawn in mid air, then start up the plane), as an airfield being that close to another enemy airfield is really unrealistic,
just have the fighters respawn in waves every 2 minutes or somethign, and give the figheters back 42 style radar, maybe using that little cone of vision everythign has in bf2 as foward looking radar...
Posted: 2005-08-01 00:58
by Figisaacnewton
BF2: 100% Arcady non stop half retarded action
Real life: 95% bored out of your mind, 5% scared shitless
PR: hopefully something like 60% bored, 20% alert, 20% 'don't stop shooting!'
Posted: 2005-08-01 01:00
by Tactical Advantage
PR: 100% Teamwork
Posted: 2005-08-01 01:53
by keef_haggerd
Tactical Advantage have you played on the TG servers? There's tons of teamwork on those servers. But PR + Teamwork = Gaming Heaven =D
Posted: 2005-08-01 02:17
by Tactical Advantage
Always have been since I started last week, good server by the way...
Posted: 2005-08-01 04:40
by keef_haggerd
hey solo why dont you post that story about that awsome SL you had =P
Posted: 2005-08-05 00:58
by TJYoung80234
TerribleOne wrote:The height is annoying and also so is the planes habit of spining from the slightest high speed turn.
im not sure about the out of bounds needing to be bigger though

since i allways fly for miles out of bounds to get stright runs its only the height that seems seriously wrong.
The height is the problem I have. Planes don't normally battle at 200 feet... however if you go to around 400 it gets you stuck and kills you.
I think the skybox needs to be raised to at LEAST 1000 feet if possible. Would make dogfights for pilots a lot more interesting.
Posted: 2005-08-05 01:47
by TJYoung80234
It might be that high... whenever I've gone up it cut me out at around 400 or 500. Maybe that was lag.
Posted: 2005-08-05 11:35
by Psycho_Sam
On dragon valley 64 player map the planes will vanish when they get to certain height! Yeo they just disapeared as if they had switched on a cloaking device!

Posted: 2005-08-05 18:09
by TerribleOne
solodude23 wrote:Ive only really used planes in Gulf of Oman. Maybe it depends on the map?
It does depend on the map yes because the overall skybox is decided by the mapper.
unles they have a stupid plane height limitation which i dont thinkexists.