What to expect with PR 2.0?
Posted: 2026-03-01 12:04
With the release of 1.9, we are getting ever closer to reaching a 2.0 release. I know this update just released but it has me thinking of what the Devs are planning for a 2.0 release? Anyone playing before 1.0 released knows what a monumental update that was coming from 0.98 to 1.0.
Now I don't thinks it's fair to expect an update of that caliber, considering how much content and polish we already have, but I feel a 2.0 release should be more than the usual maps/factions/vehicles.
My question to the Dev team is:
1: Is there any early planning on what the team wants in the game for a 2.0 release?
2: With working doors/elevators in the game, can we expect to see maps reworked with these new mechanics?
For the community:
1: What features or content would you like to see for a 2.0 release?
2: Is there any gameplay mechanics you feel don't belong/or are missing in PR?
Now I don't thinks it's fair to expect an update of that caliber, considering how much content and polish we already have, but I feel a 2.0 release should be more than the usual maps/factions/vehicles.
My question to the Dev team is:
1: Is there any early planning on what the team wants in the game for a 2.0 release?
2: With working doors/elevators in the game, can we expect to see maps reworked with these new mechanics?
For the community:
1: What features or content would you like to see for a 2.0 release?
2: Is there any gameplay mechanics you feel don't belong/or are missing in PR?