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Commanders for Insurgents

Posted: 2007-02-13 19:23
by Wasteland
I understand that it's important that the insurgents not get the Eye of God. But does that mean they can't have a commander? Is there no way for somebody to have VOIP comms with all of the SLs, and maybe assign them waypoints, that doesn't allow them an EoG?

Because of the different playing style required of the insurgents, they need to have somebody who's able to bring everyone in line, and keep them from engaging the enemy in open pitched battles. Personally I think it would be worth the hit to realism and give them the EoG if there's no other way. The insurgents need a commander in order to keep them acting like insurgents. Unless you're on an all-vet server or something.

Posted: 2007-02-13 19:34
by fuzzhead
I agree.... who knows maybe in a future release there is a way to get rid of that eye of god.... it looks like forgotten hope has done it...

but my opinion is that until eye of god can be taken out, keep ins commanders disabled

Posted: 2007-02-19 02:37
by Rick_the_new_guy
'[R-DEV wrote:fuzzhead']I agree.... who knows maybe in a future release there is a way to get rid of that eye of god.... it looks like forgotten hope has done it...

but my opinion is that until eye of god can be taken out, keep ins commanders disabled

agreed.

During scrims, teamspeak can be used for the tangos to be organized.

_

BTW, you guys have done an excellent job in showing the strengths and weakness of the ins and the Corp.

PS, the tanker with the bomb on the hitch is awsome.