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Deep Singleplayer
Posted: 2007-02-15 13:29
by UberSoldat2142
Is it possible to make a single missions on this game? By that I mean you cant go to the nxt level until you beat the one before it, or the enemies are alittle easier but if you die once the character is gone? Or maybe adding voices and having a certain group of allies that follow you and fight with you as a sqaud? Or maybe adding cinematics? becuase if it is it would really help out a mod im trying to create.
Posted: 2007-02-15 13:39
by strima
Sounds more like you want to play 'Brothers In Arms'.....
Posted: 2007-02-15 13:51
by Sandy_Beret
I have been playing brothers in arms - earned in blood but the guns are shit do little damage... the AI is OK... but everything is scripted which is a tad repetitive
Posted: 2007-02-15 21:02
by Griffon2-6
Like a campaign you mean? Maybe in your AmbientObjects.con, you can have a triggerable that loads another level, I don't know how well that will work though.
Edit: That triggerable will have to be very, VERY small, and has to be located under the objective.
Posted: 2007-02-15 21:12
by [PTG]Z.user
Doubt you can do it tbh bf2/pr is more of an fps then anything else!
Posted: 2007-02-16 15:38
by Royalwolf
Posted: 2007-02-16 16:25
by e-Gor
Yeah, we could quite easily make a campaign gamemode. We've been considering something along those lines for a while.
Posted: 2007-02-16 22:39
by UberSoldat2142
alright ill try it for the mod that im trying to make although it's just in planning stages i was just making sure I could do it
Posted: 2007-02-19 02:04
by Griffon2-6
Yay, I was right for once!