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[Map] Chuncheng Outskirts [scrapped]
Posted: 2007-02-18 01:40
by V3N0N_br
Posted: 2007-02-18 02:05
by Dylan
That map is very promising.
Keep us updated.
Posted: 2007-02-18 02:07
by duckhunt
yea man sweet
Posted: 2007-02-18 02:23
by eddie
Nice work on that map. Keep it up and I think we'll have a Basrah beater

Posted: 2007-02-18 02:26
by V3N0N_br
'[R-MOD wrote:eddie']Nice work on that map. Keep it up and I think we'll have a Basrah beater
lmao

it's like 1/8 the size of al basra hahaha
And each map has it's particularity.
Posted: 2007-02-18 02:28
by duckhunt
v3non, you should really finsih something dude! I know its hard, but just see those little thingsds theough to the end and get it polished up. If you did tyhat you could have like 3 complete maps now lol. Good luck/
Posted: 2007-02-18 02:31
by V3N0N_br
I'm gonna finish ramadi, unless I get stuck in the subway and die suffocated. That's for sure. Just gotta finish this first for a tournment here in Brazil

Posted: 2007-02-18 02:41
by GeZe
looks very nice
Posted: 2007-02-18 07:45
by Rhino
looks cool. main issue i can see is that truck has no lightmaps so its going to really, really glow when everything else is going to be dark...
also i wouldn't use that "sea grass" texture for your grass, theres loads of gd grass textures you can use and dont make it too high otherwise ppl will think they are concealed by the grass at distances when infact they are not.
Posted: 2007-02-18 08:29
by Wipeout
Absolutely promising. Good luck and keep up the good work.
Posted: 2007-02-18 11:58
by Figisaacnewton
small but very well crafted. im interested.
Posted: 2007-02-18 16:36
by 00SoldierofFortune00
The bunker position really looks nice. If they are really suppose to be moving their warheads, then I would suggest that the US should start on the North side of the river, then come across the river and take the city(shouldn't be that many flags though), and then move South towards the woods where the tunnels and bunkers are housing the warheads/bombs.
Posted: 2007-02-18 21:46
by Raniak
Nice map... with nukes !
Look really good, except that the bunker look too much like a big round rock (almost a stone igloo !), and rock like that don't look good...
Posted: 2007-02-18 23:17
by V3N0N_br
Thx for all coments guys
@ Rhino
Is there any way to get lightmap files for that truck then?
Or I'll just have to move'em away?
@ SoldierofFortune
unfortunatelly I've already built the bunker on the south... But I do realize what you meant. The point is the bunker wasn't supposed to store the warheads since it's close to a city, but China had no choice (in the storyline hehe)
@Raniak
Hm, good point. I'm gonna try adding a few more rocks around it so it looks more like a mountain then?
Posted: 2007-02-19 01:02
by Rhino
might be possible to remake the samples, but i dunno much about that, matt also thinks that you can do lightmaps in 3dsmax without the samples but when i had a go it looked like you still needed the samples.
Posted: 2007-02-19 01:05
by Clypp
Don't use flags and make this a scenario only map.
US has to destroy all the warheads. First they have to blow up AA to allow a heavy lift cargo plane to come in with vehicles and C4 blocks. Then they have to blow the tunnel's generator, then the tunnel door and lastly the warheads. Alternatively the Chinese have to keep them out and try to retake and repair the AA and generator in order to remove the US spawn at the cargo plane and lock down the tunnel.
It's worth a shot!
Posted: 2007-02-19 01:08
by V3N0N_br
Well that's a complex layout but would mostly look nice... Although you wouldn't have the cargo plane in the map cause there's just no room for it hehe... Maybe just securing the road where the transport would use to take the nukes somewhere else, then securing the bunker itself.
Posted: 2007-02-19 01:33
by IronTaxi
well if you ge the model into 3dmax you can just make the light samples with the 3ds exporter...
uhm..i have never imported anything from bf2 (exported though) let me know if you need some help with that..
Posted: 2007-02-19 02:25
by Griffon2-6
Damn it, you posted the nuke images before I did! I could always remove it... lol.
Posted: 2007-02-19 03:02
by Hfett
Nice work venon =)