Xtract map idea
Posted: 2007-02-19 09:22
i`m no mapper but I got this idea for an xtract map, that will be pretty one of a kind. why?
1. it will be the first xtract map without the insurgents.
2. it will be the first xtract map whit MEC
I've never been some kind off MEC fan but when thinking in a new sort off map including to protect an armores gold truck, i thought it will be funny with the MEC instead of US.
Map structure: urban map. kind of down town EJOD or Al basrah. and then i mean Only the cities. pretty oval map.
Teams: US vs. MEC
Checkpoints: i`m thinking in two ways
1 3 checkpoints. Mec-base, bank and xtract point. starting at base go to bank* then to xtract.
*if possible, i wan`t the the truck to stop by the bank in 1-3 minuets or something (loading)
2 also 3 checkpoints but if the "*" is not working i also got the idea that they start at an bank instead of of an base and from there pass an check point and then go xtract.
storyline when the USmc took this town(maybe conquest mode) they used almost all they got. but they did not got the whole town. the MEC still got the bank and their local millytary base. The US is now geting reports that the heavy armored bank has been hiding tons of old oil-payment-gold, that now must be moved by the remaining MEC from the almost lost town before the US get reinforcements. the US is very low on supplies. they only got a few APCs. The mec is not so mush better they self but they maybe got one tank and some apcs. Even in this short of supplies the US got hard order to hunt down and destroy the armored gold truck. The Us don't really need the gold but if the mec gets the gold to an safer place it could get used to buy weapons.
and ye btw.... i'm trying to come up with idea for someone else to create it beacouse i have (minus)-20 in experience to create maps.
-edit- (damm i forgot) really wan't feedback (possitive,negative & if it worth to create)
1. it will be the first xtract map without the insurgents.
2. it will be the first xtract map whit MEC
I've never been some kind off MEC fan but when thinking in a new sort off map including to protect an armores gold truck, i thought it will be funny with the MEC instead of US.
Map structure: urban map. kind of down town EJOD or Al basrah. and then i mean Only the cities. pretty oval map.
Teams: US vs. MEC
Checkpoints: i`m thinking in two ways
1 3 checkpoints. Mec-base, bank and xtract point. starting at base go to bank* then to xtract.
*if possible, i wan`t the the truck to stop by the bank in 1-3 minuets or something (loading)
2 also 3 checkpoints but if the "*" is not working i also got the idea that they start at an bank instead of of an base and from there pass an check point and then go xtract.
storyline when the USmc took this town(maybe conquest mode) they used almost all they got. but they did not got the whole town. the MEC still got the bank and their local millytary base. The US is now geting reports that the heavy armored bank has been hiding tons of old oil-payment-gold, that now must be moved by the remaining MEC from the almost lost town before the US get reinforcements. the US is very low on supplies. they only got a few APCs. The mec is not so mush better they self but they maybe got one tank and some apcs. Even in this short of supplies the US got hard order to hunt down and destroy the armored gold truck. The Us don't really need the gold but if the mec gets the gold to an safer place it could get used to buy weapons.
and ye btw.... i'm trying to come up with idea for someone else to create it beacouse i have (minus)-20 in experience to create maps.
-edit- (damm i forgot) really wan't feedback (possitive,negative & if it worth to create)