WAC Squad Training - Day 1 (AAR)
Posted: 2007-02-19 12:56
Greetings!
Well Ive been playing PR 0.5 and notice alot of squad leaders are not quite up to par.
So I have decided to make some days for training squad leaders.
Now this is for any and all squad leaders, not necesarrily 'new players'. I will go over the basics of how to form a 'great' squad. Its really quite easy to do, but there is a certain way to go about doing it in BF2, that guarantees you the most success. Also I hope to get tips from other squad leaders as I think, you can always be learning and add cool tactics/strategies to your own.
So anyways, the first training days will be:
Wednesday Febuary 21st 1900 EST
Thursday Febuary 22nd 1900 EST
Friday Febuary 23rd 1900 EST
The training will take place on one of the gloryhoundz servers, I have to ask fritz which one but I will post as soon as I find out. Training will commence about 1905 and will be at least 2 hours long. If you cannot commit for 2 hours, dont bother signing up.
Please post if you can make it to one of these days. If you have always wanted to try out being a SL, but had no idea how to go about doing it, then sign up and I can help you out
All players attending MUST have BF2 voip & a mic. It is impossible to have an organised squad if you do not have a mic.
Because I am only one man, I am limiting the training to 5 players per night. So That is 15 players in 3 days. The good thing is that, those 15 players can in turn teach others, so if this training is popular, it can expand quickly, and the ones that are taught can teach others.
The lesson plan will go something like:
- How to manage your squad (radio check, kicking players, keeping players in line, etc).
- How to not die constantly.
- How to setup your squad kits.
- How to read the BF2 map as a squad leader.
- How to teach your medics and riflemen what to do.
- How to teach your AT infantry to take out targets.
- Suppresive Fire
- Fireteams and Fire Team Leaders
- Spacing while in movement
- Fire and Movement
- How best to use rallypoints.
- How to defend a CP.
- How to assault a CP.
- How and when to retreat.
- How to succesfully play as an infantry squad including: Infantry formations, tactics for open terrain and FIBUA.
- How to use a jeep as a team asset.
- How to succesfully play as an APC platoon. (might not get to this)
- How to succesfully play as an armor platoon (might not get to this)
- How to succesfully play as close air support (might not get to this)
- the basics of how to play roles: rifleman, medic, AT. learning how to teach new players these basics.
- emphasis, if a player doesnt know, then spend a few minute with them and go over it before moving out. This saves alot of headache when your in the field and your rifleman is just throwing ammo bags left and right in plain site on a road while a tank coming right for you.
- emphasis sorting your squad out right off the start
- locating members of your squad who being retarded by clicking on their player arrow on the map. It will highlight their name and you can tell them 'mcnoob get over here and watch your arc,stop trying to hump that flagpole for points!'
- using transport vehicles: never let a blue guy drive, never get in an unknown blue guys chopper, etc
- never drive the transport vehicle directly to the flag, always park and hop out beforehand or risk certain death
- DO NOT abandon your vehicle, or at least blow them up, so they will respawn. When you take a humvee it is your team asset, and if you are no longer going to use it, have a squad member park it somewhere useful so someone else will get some use out of it. If you just abandon your team asset, it will sit there for an entire round, and it will be YOUR FAULT!
If you want to learn some of these things but dont want to be a squad leader, than join me in Gloryhoundz if you see me, my squad name is WAC (it stands for We Are not Retarded). Dont be offended if your kicked from the squad, I let everyone have a chance but sometimes I need to make room for real-life friends. If you do not respond to my VOIP (if no mic you must at least respond in text or via radio comms) you WILL be kicked.
Well Ive been playing PR 0.5 and notice alot of squad leaders are not quite up to par.
So I have decided to make some days for training squad leaders.
Now this is for any and all squad leaders, not necesarrily 'new players'. I will go over the basics of how to form a 'great' squad. Its really quite easy to do, but there is a certain way to go about doing it in BF2, that guarantees you the most success. Also I hope to get tips from other squad leaders as I think, you can always be learning and add cool tactics/strategies to your own.
So anyways, the first training days will be:
Wednesday Febuary 21st 1900 EST
Thursday Febuary 22nd 1900 EST
Friday Febuary 23rd 1900 EST
The training will take place on one of the gloryhoundz servers, I have to ask fritz which one but I will post as soon as I find out. Training will commence about 1905 and will be at least 2 hours long. If you cannot commit for 2 hours, dont bother signing up.
Please post if you can make it to one of these days. If you have always wanted to try out being a SL, but had no idea how to go about doing it, then sign up and I can help you out
All players attending MUST have BF2 voip & a mic. It is impossible to have an organised squad if you do not have a mic.
Because I am only one man, I am limiting the training to 5 players per night. So That is 15 players in 3 days. The good thing is that, those 15 players can in turn teach others, so if this training is popular, it can expand quickly, and the ones that are taught can teach others.
The lesson plan will go something like:
- How to manage your squad (radio check, kicking players, keeping players in line, etc).
- How to not die constantly.
- How to setup your squad kits.
- How to read the BF2 map as a squad leader.
- How to teach your medics and riflemen what to do.
- How to teach your AT infantry to take out targets.
- Suppresive Fire
- Fireteams and Fire Team Leaders
- Spacing while in movement
- Fire and Movement
- How best to use rallypoints.
- How to defend a CP.
- How to assault a CP.
- How and when to retreat.
- How to succesfully play as an infantry squad including: Infantry formations, tactics for open terrain and FIBUA.
- How to use a jeep as a team asset.
- How to succesfully play as an APC platoon. (might not get to this)
- How to succesfully play as an armor platoon (might not get to this)
- How to succesfully play as close air support (might not get to this)
- the basics of how to play roles: rifleman, medic, AT. learning how to teach new players these basics.
- emphasis, if a player doesnt know, then spend a few minute with them and go over it before moving out. This saves alot of headache when your in the field and your rifleman is just throwing ammo bags left and right in plain site on a road while a tank coming right for you.
- emphasis sorting your squad out right off the start
- locating members of your squad who being retarded by clicking on their player arrow on the map. It will highlight their name and you can tell them 'mcnoob get over here and watch your arc,stop trying to hump that flagpole for points!'
- using transport vehicles: never let a blue guy drive, never get in an unknown blue guys chopper, etc
- never drive the transport vehicle directly to the flag, always park and hop out beforehand or risk certain death
- DO NOT abandon your vehicle, or at least blow them up, so they will respawn. When you take a humvee it is your team asset, and if you are no longer going to use it, have a squad member park it somewhere useful so someone else will get some use out of it. If you just abandon your team asset, it will sit there for an entire round, and it will be YOUR FAULT!
If you want to learn some of these things but dont want to be a squad leader, than join me in Gloryhoundz if you see me, my squad name is WAC (it stands for We Are not Retarded). Dont be offended if your kicked from the squad, I let everyone have a chance but sometimes I need to make room for real-life friends. If you do not respond to my VOIP (if no mic you must at least respond in text or via radio comms) you WILL be kicked.