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my new map no name as off yet but the map is redy at last

Posted: 2007-02-21 19:00
by Snake_doctor
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Posted: 2007-02-21 19:02
by Gyberg
more screenshots?

EDIT: Ok more are added, could only see the first one before. It looks interesting, but there are ALOTof CPs

Posted: 2007-02-21 19:20
by Snake_doctor
how meny more do u need bud

Posted: 2007-02-21 19:53
by ::Major_Baker::
when you get your title figured out, let someone else type it for you, ok?
Looks mildly interesting.

Posted: 2007-02-21 19:55
by SGT.Collado
a looks like a mix of operation cleansweep and sharqi peninsula (vanilla maps).

Posted: 2007-02-21 20:06
by V3N0N_br
Looks like you hade some creative stuff in there, but you reallly should take better screenshots so we can actually see the map.

Create a local server, open console and type:
sv.startdelay 0 (this command is optional)
sv.numplayersneededtostart 0
sv.allowfreecam 1

Then close console and spawn somewhere. After you spawn, suicide, open console again and type:


renderer.drawhud 0
Press space bar and look freely through your map, taking better screenshots ;)
Good luck budy

Posted: 2007-02-21 22:06
by Snake_doctor
it still needs light maps doing on hight but it takes fue hours so wen all is dun i post beter shots

Posted: 2007-02-22 00:12
by GeZe
looks good, a lot of CPs though.

also, can you take a screenshot of the minimap?

Posted: 2007-02-22 01:16
by Dylan
Please remove those Project Reality tags from your sig.

-on topic-
I like this map so far, more screen shots of the island thing.

Posted: 2007-02-22 02:00
by Wolfmaster
Looks pretty cool. Could be a nice map to play on. Could you get us a shot of the minimap?

Posted: 2007-02-22 02:21
by Maistros
Are there no sidewalks or telephone/power wires? How do they communicate and get power?

Posted: 2007-02-22 13:22
by Snake_doctor
[R-MOD]Dylan wrote:Please remove those Project Reality tags from your sig.
soz bud did not no that thay was for a select fue :? :

Posted: 2007-02-22 14:15
by IronTaxi
thanks for the removal snake...dylans a good guy he is not just busting your balls...

Posted: 2007-02-22 15:16
by luizinhuu
i liked the urban environment, but it seems like a TIGHT city, no open areas, it just seems too tight
but i liked it

Posted: 2007-02-22 15:38
by Maxfragg
looks cool, just make s shot of the minimap

Posted: 2007-02-22 21:20
by Griffon2-6
Underground power and phone lines may explain how they get power, power lines are a b*tch to align in the editor!

Posted: 2007-02-22 21:47
by wooly-back-jack
wheres the DL link then? :p

Posted: 2007-02-22 22:38
by Rabbit
looks like karkands hightmap.

Posted: 2007-02-22 23:10
by Desertfox
gx wrote:looks like karkands hightmap.
Yeah it does look a little bit like it lol

Posted: 2007-02-22 23:22
by S.A.S jackwebsterdunstan
i only just noticed looking at the minimap, that is a $£!t load of CP's
(looks pretty fun though)