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Infantry Movement
Posted: 2005-08-11 23:14
by Garrison
----One of the things that bugs me, and I tried to talk Frosty into doing for BF:E is to slow down infantry. I'm not just talking run speed Im saying.
Basic Movement/Speed
Aimed(ironsight) ---> Default(default) --> Sprint Key(no fire)
Walk ---> Fast Walk --> Run/Sprint
Honestly whos gonna hit anything while they are jogging. IRL do you run constantly around or do you walk, exactly. If you are walking instead of jogging everywhere your going to or should take your time more, stay covered more often, move in groups.
Stanima
As it is now, the only penalty for having no stanima is not being able to sprint. Jumping drains your stanima, but does not prevent you from jumping.
It would be great(i know DICE usually have HUGE limitations on engines) if you lost accuracy or some penalty to being tired/out of breath. Not being able to jump while in this state would be great too. Also it should take longer for your stanima to regenerate, and probably only should be when not moving(if Possible). OFP had a great stanima sytem, OFP had a lot of great systems come to think of it, thier MP system just sucks is all.
Jump
Ofcourse jump height/length should be lowered but you've already done that. But if you could disable fireingwhile jumping? This and not being able to jump with no stanima would make bunny hopping a thing of the past.
Crawl
Maybe disable Fireing when you are crawling?
Posted: 2005-08-11 23:18
by Pak
I think increasing recoil when you are out of stamina, or having recoil consume a tiny amount of stamina would be a great idea. After all, if you run all the way across a battlefield then stop to fire, your breathing and exhaustion would interefere with your ability to control the gun, right?
Posted: 2005-08-11 23:28
by TerribleOne
I think they key to this is weapon sway and exaggerated weapon sway in each off them movements. Not totaly disable shooting etc because in real life im sure there is some smart arse who can jump and shoot and im pretty sure most troops can burst accuratly enough while jogging. crawling wise again should have an exaggerated weapon sway from left to right which allows you to shoot - bu not at anything much. This provides reality without limitations that reality does not have.
Also gotta remember your in a battelfield here so jogging is the most likely way to get from a to b if your not spotted. Any guy walking around the battlefield is going to get killed pretty fast in PR since as soon as you realise your being shot at. you could be dead.
Stamina wise - personaly i think the sprint in bf2 is too short and the recovery too slow. if some guy is shooting at you (remember soldiers are pretty fit guys..) you will be able to run for your country. Adrenaline is somthing that gives you energy that you did not know you had. Your body has inbuilt mechanismns that you dont know about but that wil kick in when needed. Slighly off topic here but you can negatively lower weight allmost twice as heavy as you can lift it, preventing you from ever lifting somthing up and not beind able to put it down safely.
The same applys to all movements including running. When your 'pumped with fear' you can run a hell of allot faster and further then youve ever done before (also anotherinsight to this - did you know you run faster at night?. when youre in the dark your body is more alert due to adrenaline levels being higher which also increase your 'fitness' in small amounts).
Again remember there is a difference between running up that hil because you are told to do so and running up that hill because if you dont get up there to cover your going to get a bullet in your arse.
If i went off topic a bit im sorry it just makes sense in my head. if you dont understand any of it ill try to explain it again.
Also il ad again about breathing - you can be totaly out of breath and hold it in for just a moment and stil get that accurate shot.
Weapon sway and breating pasues (not at the top of each sway but when you press a button) imo are very much needed in this mod.
Posted: 2005-08-11 23:38
by Garrison
TerribleOne wrote:Also gotta remember your in a battelfield here so jogging is the most likely way to get from a to b if your not spotted. Any guy walking around the battlefield is going to get killed pretty fast in PR since as soon as you realise your being shot at.
Most troops are not taught to kill an enemy with burst... Well Aimed shots is the key and you its damn hard to take well aimed shots while walking let alone jogging.
But you have to also remember that this is your default movement... So your JOGGING constantly... not just from a hot spot to a safe spot. And its not like it only affects you. Any changes made like this affect everyone. And if you do have to move fast then you still can by holding down your sprint key.
In game you are not constantly engaged so you do not constantly have to b jogging. The game is too run and gun now, slowing down to atleast a fast walk for default would make movement alot better
Posted: 2005-08-11 23:43
by TerribleOne
Well personally i think i wouldent be walking anywhere. if it was real id find cover and stay there and if i had to move id run or jog depending on the situation.
However i do think a walking extra option could be added but jogging stay as the default.
i say added simply because if you raid a house etc yo arnt going to jog right in, your going to go in as slow and quiet as you can.
Also burst fire is used not for accuracy but providing cover. if you are required to move and your within there view you wont mindlessly let all your ammo out youl either get your buddys to provide covering fire while fast jogging to where you need to go burst the odd shot in hope they do not return fire to any accuracy or your going to leg it.
Or mabe youd take a slower approach and get there without being seen at all but in urban warfare that would be hard since you not hidden an thick bush or woodland etc.
Full auto would be very dangerous if you get around the corner to find an insurgent waiting and you have no rounds left

.
Posted: 2005-08-11 23:48
by Garrison
TerribleOne wrote:Well personally i think i wouldent be walking anywhere. if it was real id find cover and stay there and if i had to move id run or jog depending on the situation.
However i do think a walking extra option could be added but jogging stay as the default.
i say added simply because if you raid a house etc yo arnt going to jog right in, your going to go in as slow and quiet as you can.
Im very stubborn, and I just do not think you Jogging should be default, maybe if it drained your stanima then yes. But think of it Walking is the default for your life. People cannot jog forever... I know you are using hormones for backup.
Posted: 2005-08-11 23:52
by TerribleOne
I understand what your saying. but you arnt walking down the town and you arnt doing this just for yourself. If your commanding officer/NCO tells you to do this now. you arnt gonna walk over there.
As far as stamina is concerned jogging is not much more energy then walking. especially when your a soldier who is trained for fitness.
Also from a gaming perspective jogging just makes more sense. if your deault is walk everywhere and sprint runs out people are going to be pressing jog all the time anyway.
Posted: 2005-08-11 23:58
by Garrison
TerribleOne wrote:Also from a gaming perspective jogging just makes more sense. if your deault is walk everywhere and sprint runs out people are going to be pressing jog all the time anyway.
???? Im Saying REMOVE jog. BF2 has 3 Movement speeds for Standing,
1. Ironsights up = Walk
2. Default = Jog
3. Sprint key = Sprint
Im saying slow Jog down to a fast walk. THIS GAME IS TOO MUCH RUNNING AND GUNNING. Keeping Jog as Default Movement Speed is just promoting running and gunning.
Posted: 2005-08-12 00:02
by TerribleOne
Yes but decreased accuracy hopfully due to weapon sway would counteract such movements.
you cannot have walk - fast walk and sprint surly??
i think jogging should be here to stay as default.
Posted: 2005-08-12 00:08
by Garrison
TerribleOne wrote:i think jogging should be here to stay as default.
I'm well aware of your oppinion as you are mine... Now does anyone else agree with me that Walking should be default speed?
Its not like Im saying "NO you have to walk you have to stand out in the open while being shot at." You have your sprint key when you really need to move.
If your default is walking, and your under fire. Your gonna sprint to cover.. if needed to move you will sprint to a new cover location. But that is not how it is now... there is all this dancing, jumping, and jukeing with the jogging speed.
Posted: 2005-08-12 00:23
by Super6
i think you should be able to run longer but have longer time regenerating but when I run then I start walking ro regain my breath because it works about as well.
Posted: 2005-08-12 02:37
by Figisaacnewton
I'll just pop in and say: when moving while prone, unless the animation is changed and the movement is made much slower, you shouldnt be able to shoot while moving when prone, as the gun is folded up in your arms...
also i think the movemtn speed for joggin should be slowed to a quick walk, i agree with all that.
Posted: 2005-08-12 02:47
by Figisaacnewton
IMO, all the animations need to be almost entirely redone, especially the standing in place and rotating animations, and the transitions bewteen stances.
Posted: 2005-08-12 03:23
by CobraPhantom
Thats a lot of work. I for one would love to see completely new animations, but will still settle for the default.
Posted: 2005-08-12 05:27
by Tonedef
I think that being able to fire while running would be good, though your gun should stay down til you press the button to fire. If you are alone and need to get from one side of the street to the other and you are being held down you can sprint and fire. Though your shots will be extremely inacurate, there is always that chance of hitting something. And with the damage increased for the mod you could land a deadly shot...and the enemy probably won't take that chance, thus you get to the other side safely.
Posted: 2005-08-12 11:07
by Scribble
Dont forget your not running, your sprinting: moving as fast as you possibly can. I dont see how you can fire a gun whilst doing that. At least not without falling over...
Posted: 2005-08-12 11:55
by bundoman
Scribble is right, if you want to get across safely while laying down fire you should simply run normaly.
Posted: 2005-08-12 12:04
by Wolfmaster
^agreed^
Posted: 2005-08-12 16:17
by Garrison
bundoman wrote:Scribble is right, if you want to get across safely while laying down fire you should simply run normaly.
You guys not read the topic? I think that the default run should be replaced with a fast walk...
If you want to get across somewhere with coverfire... TELL YOU TEAMMATES...
OoOoOoOOOh NOOooOo Look Look Felipe, he used a reference to Teamwork in a realism mod!!!
No we wouldnt want to inspire moving in packs or working together no.. no.. We want to keep
running and gunning big so we dont have to rely on teamates.