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AWESOME JOB!!!!!

Posted: 2005-08-13 02:57
by Stardog
This is what this game should be!

Man even offline its a new game!

Thank you so much for your hard work!


Stardog
Webmaster/Admin
Murderhole Gaming
http://www.murderholegaming.com

Posted: 2005-08-13 03:00
by Dre
Thank you for the compliments! We're in it for you guys.

Posted: 2005-08-13 03:09
by thugnasty
Yeah I think its perfect now. Well thats an exaggeration but I'm just trying to say how great a job you guys did. This is more what I expected from BF2.

Posted: 2005-08-13 03:16
by GruntyThrst
Yeah definetly looking great. Thanks a lot!

Posted: 2005-08-13 03:27
by Silent
hmm im gettin ctds on offline alot maybe ill restart the comp but the no parachutes really change the gameplay, well it changes my stradegy alot

Posted: 2005-08-13 03:53
by JS.Fortnight.A
IRT Silent:

excellent, yes thats right Silent, we had you in mind all along. We realized your strategy would be our downfall so we were quick to change what classes had parachutes :P :evil: :twisted:

Posted: 2005-08-13 04:17
by Figisaacnewton
Congrats on a job well done guys!

Glad to see it's paid off too!

Can't wait for... version 1.5 or whatever is next!

Posted: 2005-08-13 04:27
by Tactical Advantage
Very Nice Work So Far, But I did notice a few flaws in the gameplay, the one I noticed/bugged me the most was that I would like to know what my Rate Of Fire Is(Single, Burst, Auto) So please fix that in version 1.1, but other than that, nice work so far... By the way, for any of you who dont know, my BF2 name is Chesney, so dont be a stranger ya hear.

Posted: 2005-08-13 04:55
by Napalmas
I concur, Awesome job. I just played Dalian Plants on singleplayer for like 2 hours straight. This is how the game should have been. After seeing this mini-mod I can't wait for the full version. No more BF2 for me Its PR from now on.

Posted: 2005-08-13 05:07
by BlakeJr
[R-DEV wrote: JS.Fortnight.A]IRT Silent:

excellent, yes thats right Silent, we had you in mind all along. We realized your strategy would be our downfall so we were quick to change what classes had parachutes :P :evil: :twisted:
You ARE evil, the pun in this post.... "downfall"... Ain't it the truth? :lol:

Posted: 2005-08-13 05:34
by nexusmax
Got to play online for about a hour and what a blast...nice work guys

Posted: 2005-08-13 06:27
by Medicoris
Great job! Owe a lot of thanks to all the DEVs and testers for making a great realism boost to the game. I can't even play vanilla BF2 anymore after playing PRMM.

Had a lot of fun playing with many of the regular forum people. I know I owned Tactical Advantage quite a bit, lol.

Anyways, can't wait to see more of you in-game.

Posted: 2005-08-13 07:11
by CobraPhantom
Its great and only just the beginning :)

Posted: 2005-08-13 07:55
by phantomstalker
Like silent I am also getting a hell of a lot of single player ctd... gonna try some multi.

Posted: 2005-08-13 08:05
by Paladin-X
phantomstalker wrote:Like silent I am also getting a hell of a lot of single player ctd... gonna try some multi.
Check out this topic:

http://realitymod.com/forum/viewtopic.php?t=1836

Posted: 2005-08-13 16:32
by Tactical Advantage
Medicoris wrote: Had a lot of fun playing with many of the regular forum people. I know I owned Tactical Advantage quite a bit, lol.
As I recall, I killed you so many times I got bored of it and went after Fig, lol. But anyways, it was a good game with the exception of lag and 6000 tickets per team!!!

Posted: 2005-08-13 16:41
by Vertical345
great job devs! this is the way vanilla should have been!!!