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IED al basrah suicide bomber

Posted: 2007-03-04 21:36
by Simio1337
I was playing earlier today with sealights in devfile 24/7 and we were on our daily suicide mission against armor. I wanna say that if detonate my car with another passanger and I destroy the armor plus ourselves that we shouldn't get negative point penalization for team killing, vehicle damage and what not.

Posted: 2007-03-05 02:22
by Sam Hoy
I.. Think... You should.
Or else there is no deterrent to just blowing yourself up whenever possible. Lets not mistake ourselves the insurgents are an unconventional fighting force, but they still need to engage in some confrontational tactics.

Posted: 2007-03-05 02:45
by derrickkolba
that map needs two more bomb cars.

Posted: 2007-03-05 02:58
by Wasteland
Why on earth did you have a passenger when you blew? Sounds like you deserved the TK, unless you have some special reasons I can't think of.

As for suicide point loss, this is fine. You're a suicide bomber! Obviously there's going to be some loss involved. If you don't have a suicide loss, people will use bomb cars against infantry and whatnot.

Posted: 2007-03-05 03:08
by Fenix16
Seriously, why do you care about a few negative points, you get virgins.

Posted: 2007-03-05 03:17
by Leo
'[R-PUB wrote:Garabaldi']
1. Don't have a passenger in the car with you when you blow your load.
Wow, that...was.....WOW....

Posted: 2007-03-05 03:17
by 77SiCaRiO77
"PR isn't about points"

yeah thats why we have 300 point for each headshoot when you are sniper

Posted: 2007-03-05 03:18
by Raniak
77SiCaRiO77 wrote:"PR isn't about points"

yeah thats why we have 300 point for each headshoot when you are sniper
Exactly !

Posted: 2007-03-05 07:53
by BigPipe
with insurgents being portrayed as suicide happy, "attack in masses and die" kind of personality, the addition of 1 sec to every death is really annoying. insurgents die alot because thats what the devs have planned for the map. sometimes, im 10 min into a round and i have to wait 60 sec to spawn. not fair

Posted: 2007-03-05 08:13
by NiGHTWoLF
Leo wrote:
R-PUB Garabaldi wrote: Don't have a passenger in the car with you when you blow your load.


Wow, that...was.....WOW....

lmao, i am literally dying laughing, ohh man thats brightened my morning up.

Posted: 2007-03-05 09:21
by Smitty4212
BigPipe wrote:with insurgents being portrayed as suicide happy, "attack in masses and die" kind of personality, the addition of 1 sec to every death is really annoying. insurgents die alot because thats what the devs have planned for the map. sometimes, im 10 min into a round and i have to wait 60 sec to spawn. not fair
If you have to wait 60 seconds to spawn 10 minutes into the round, you are doing something wrong. I've had a number of full rounds where I've had a less than double digit death count. Then again, I generally don't try to suicide bomb unless I KNOW I'm going to be successful.

Don't be mistaken, insurgents are an unconventional force and they do utilize suicide attacks, but I guarantee you these occur FAR less than ambushes and more conventional fighting, etc., which you're obviously not doing enough if you have a 60 second spawn time 10 minutes into the round, or even 30 minutes into the round.

Posted: 2007-03-05 09:25
by r3st
77SiCaRiO77 wrote:"PR isn't about points"

yeah thats why we have 300 point for each headshoot when you are sniper
seems like in PR, points are a motive to make you play right.

Posted: 2007-03-05 09:45
by Sealights
I was the suicide passenger :15_cheers