Medic idea involving tickets
Posted: 2007-03-09 23:12
Got this idea from an old old HL1 mod I used to play.
Lets say a man goes down. In this mod, it can take ages to respawn, as we wait to die, then wait while dead to respawn.
To cut that down, how about when you're shot, medics have 10(?) seconds to revive you on the spot, so you get back up and start fighting again, or you go into a "waiting to respawn" queue. After this 10 seconds, the medic has an additional 15 (for a total of the 25 seconds they already have) to shock the body, (or something different, preferably), which saves the one ticket death normally causes. This body goes away, "evaced" out of the conflict.
Lets say a man goes down. In this mod, it can take ages to respawn, as we wait to die, then wait while dead to respawn.
To cut that down, how about when you're shot, medics have 10(?) seconds to revive you on the spot, so you get back up and start fighting again, or you go into a "waiting to respawn" queue. After this 10 seconds, the medic has an additional 15 (for a total of the 25 seconds they already have) to shock the body, (or something different, preferably), which saves the one ticket death normally causes. This body goes away, "evaced" out of the conflict.