Real quick disorganized suggestions..
Posted: 2005-08-15 02:25
Hey again.. these suggestions have no order whatsoever..but I would LOVE IT if something like this was in a mod PR..
Rooftops
In vanilla BF2, rooftops are useless. The ledges are no higher than my ankle which make the cover worthless. When you guys are in the mapping stage.. please please please.. make rooftops have nice ledgs to take cover behind.
Rooftops offer some great advantages, which is why alot of people will run to them.
On the other hand, the huge disadvantage is that you are immobile.
Rooftop-to-rooftop combat could be pretty intense too. Street level gives you minimal cover but maximum mobility, while on a rooftop you have great cover but everyone knows where you are.
Snipers
Will it be possible to create a nice thick line between snipers and sharpshooters?
Snipers should be horrible at close combat (compared to assault, specops classes) but have very long range and strong firepower.
The weapons should be hard to master, due to shake, wind, etc. The Barret is an example of a weapon that sniper would use.
The sharpshooter is the guy that runs with guns like the SVD. He should move with the squad and take out enemies and medium - long distances.. but nothing near what sniper could do.
Thats all thanks!
Rooftops
In vanilla BF2, rooftops are useless. The ledges are no higher than my ankle which make the cover worthless. When you guys are in the mapping stage.. please please please.. make rooftops have nice ledgs to take cover behind.
Rooftops offer some great advantages, which is why alot of people will run to them.
On the other hand, the huge disadvantage is that you are immobile.
Rooftop-to-rooftop combat could be pretty intense too. Street level gives you minimal cover but maximum mobility, while on a rooftop you have great cover but everyone knows where you are.
Snipers
Will it be possible to create a nice thick line between snipers and sharpshooters?
Snipers should be horrible at close combat (compared to assault, specops classes) but have very long range and strong firepower.
The weapons should be hard to master, due to shake, wind, etc. The Barret is an example of a weapon that sniper would use.
The sharpshooter is the guy that runs with guns like the SVD. He should move with the squad and take out enemies and medium - long distances.. but nothing near what sniper could do.
Thats all thanks!