is it possible to introduce flexi limits?
Posted: 2007-03-16 17:32
i mean kit limits tailored to the map and the number of people? or are they all tied in together and cant be adjusted seperately?
if you know that your going into an urban map, saws and marksmen kits would be upped but sniper kits reduced?
i just think that now days an army would tailor the units going into a situation with equiptment that they would most likely need in the battle.
another example:
if you were a comander and knew you were going into a large vehicle battle, surely you would kit out your men with more at weapons then saws?
(yeh i know you cant just automatically kit out a normal soldier with an at weapon and expect him to be an expert, but you know what i mean, they would chose to send in more at units then say lmg crews)
i mean imposing fixed game wide limits are good but i think that some maps justify the need for more/less ratio of certain kits.
if you know that your going into an urban map, saws and marksmen kits would be upped but sniper kits reduced?
i just think that now days an army would tailor the units going into a situation with equiptment that they would most likely need in the battle.
another example:
if you were a comander and knew you were going into a large vehicle battle, surely you would kit out your men with more at weapons then saws?
(yeh i know you cant just automatically kit out a normal soldier with an at weapon and expect him to be an expert, but you know what i mean, they would chose to send in more at units then say lmg crews)
i mean imposing fixed game wide limits are good but i think that some maps justify the need for more/less ratio of certain kits.