Page 1 of 1
Problem with TK
Posted: 2005-08-16 08:28
by Bullweiser
Hi guys!
Tried your mod and must say that I like it alot.
There is however one big problem. I've played it a few times and each time
starts out really nice with teamplaying etc Then something happens and
a teamkilling frenzy begins. It's always the same persons who starts this terror(Mr_**** and Kapten_Kuk) and it leads to an empty server...
I know that this isn't a problem with the mod itself, but someone have to do something. Can't you just kick and ban these guys for life or something.
Posted: 2005-08-16 08:37
by Wolfmaster
i don't think the devs can do that. that's something for the admins of the servers. but i agree with you that it's very annoying.
Posted: 2005-08-16 09:24
by Artnez
HA! Kaptan Kuk and mr_****.. those ********.
Since the amount of people that play this mod right now is very small, you 90% should know who those fuckers are.
Basically, Kuk and **** hop onto servers and TK like CRAZY. Then people make it a mission to TK them. Then, people that dont know what's going, see that everyone is TKing and they start TKing too!
I w as playing 2 days ago and witnessed it.. its horrible.
Why in all hell didn't the server admins setup a TK kick?
Posted: 2005-08-16 12:32
by Wolfmaster
Artnez.com wrote:
Why in all hell didn't the server admins setup a TK kick?
yeah. if pr is gonna be really realistic they gotta remove the server side option and make exissive tking kick you standard.
Posted: 2005-08-16 16:26
by MadMan
Ya I've seen those guys. They TK'd me and took my chopper. So what I did was I got buggy and parked across from where the chopper spawns. When they were over there waiting for it, I floored it and jumped out right before it hit them and watched them fly. It was a lot of fun.

Posted: 2005-08-16 16:55
by BlakeJr
Artnez.com wrote:HA! Kaptan Kuk and mr_****.. those ********.
Actually, there's only ONE *******, the other one's ****.... Or more accurately Captain_****
Two of Scandinavias finest... Sound like Swedes to me...

Posted: 2005-08-16 17:26
by Dre
Well, as much as I can't stand TK'ers, I'd like to make sure everyone here avoids an insult and vulgarity festival. Save that reaction for threads about fast roping.
So please, lets stop the cursing and get proactive. Since BF2 uses unique PID, you can simply look up their ID's and send a complaint to EA. Might be surprised how quickly their accounts are suspended.
Beyond that, let's move onto more productive matters, such as the next version of PRMM.

Posted: 2005-08-16 18:05
by TerribleOne
Posted: 2005-08-16 18:06
by BlakeJr
Nothing. Fastroping is going DOWN!

Posted: 2005-08-16 18:33
by TerribleOne
hahahhaha ahaha *pauses suddenly*

.
Id like to add that ive actually played in a server where **** was playing... normally

Posted: 2005-08-16 19:20
by keef_haggerd
when i was playing with them they were playing right, i was in their squad... couldnt understand a word they said except for "ATTACK!" and "ABORT!"
Posted: 2005-08-17 08:16
by Wolfmaster
TerribleOne wrote:hahahhaha ahaha *pauses suddenly*

.
Id like to add that ive actually played in a server where **** was playing... normally
shocking

Re: Problem with TK
Posted: 2005-08-17 10:04
by Hailo
Bullweiser wrote:Hi guys!
Tried your mod and must say that I like it alot.
There is however one big problem. I've played it a few times and each time
starts out really nice with teamplaying etc Then something happens and
a teamkilling frenzy begins. It's always the same persons who starts this terror(Mr_**** and Kapten_Kuk) and it leads to an empty server...
I know that this isn't a problem with the mod itself, but someone have to do something. Can't you just kick and ban these guys for life or something.
I banned "Kapten_Kuk" last time i saw him on the "=DI=" server. I have not seen the other guy on the server yet.
I currently run a Enhanced TK script on the "=DI=" server as follows...
powerful TK script designed to replace the original (however keep a back up of the original anyways). Allows limiting of punishing from "static" weapons, such as AT mines, artillery, and claymores, and removal of punishing from heat seeking weapons, which are difficult to TK with intentially. Additionally, players can earn off punishings on their record by getting kills, or can instead use McAfee's system which only allows you to punish and allow a certain number of times you can be punished based on the number of kills you have. The amount of punishing on your record you have recieved resets at the end of a round. Script is by default silent. Installing doesnt affect online play outside your server and is server-side only.
This was found at the wiki site (
http://bf2.fun-o-matic.org/) by "FBX & McAfee".