Tips … to keep you and your squad alive.
Posted: 2007-03-25 09:48
Some random tips … to keep you and your squad alive.
1. Radio silence! When your squad is being sneaky, behind enemy defences, moving silently. i.e not engaging but trying to get into position to attack from the rear, as an example.
Radio silence can be VERY important.
Only use Voip to communicate under these circumstances.
Any 'radio' command may get your whole squad wiped out. i.e 'Roger' (page up), 'I need a medic', dishing out ammo bags. 'Ammo here' etc...
All of these can be over heard by the enemy defences. And will get you killed.
On the reverse… if you ever hear, “ammo here”, “..get back to the fight” etc.
ATTACK! catch them with their pants and rifles down.
(the extreme of this is… jumping into an enemy squad, re-arming, healing or reviving with your knife out…. Can be very very effective. It’s amazing how people will ignore/not notice grunts dieing around them if there is no gun fire going on! )
credit to - [R-MOD]Mongolian_dude: Battlefield sounds -
( my sound card is more important to keeping me alive than my graphics card, period, no argument!)
Sounds are so important in regards to staying alive. A decent sound card will give you a big advantage.
(being able to have sounds set to Ultra_High, is quite an advantage over my enemy with crappy onboard sound.)
Have your Audio 'effects' settings set higher than the other audio setting. This way you will hear footsteps, type of gun fire etc. On maps like Moa this is invaluable. Footsteps can carry a long way!
2. When receiving medical attention……& 2nd medics
DEFEND yourself & your medic!
You need to do two things:
1. Defend your medic.
2. Use cover.
Don’t stare at a wall 2 inches from your face. This happens so often it’s unbelievable. The medic has a medic pack in his hands; you should have your rifle already directed at the most likely direction of enemy contact.
What is observed regularly is: One medic healing two assault troops, but the troops both face the medic or each other, leaving all three totally defenceless.
Don't dish out ammo or do anything else that makes you put your rifle down. Wait until the medic has his rifle out, ie finished healing you, before you do.
Also
If two of your squad mates are receiving medical attention from the medic DON’T stand with them… defend them, out of range of any nade splash damage.
Never have two medics trying to revive or heal one trooper. (my biggest ‘pet hate’ is being pushed of a squad mate by another keen medic, causing me to zap the ground!)
The 2nd medic should hang back, expecting an accurate nade.
3. Shoot & Move. Never ‘overstay’ a good position. When to re-position?
You have a good firing position, you have just killed 3 attacker/defenders. Should you stay in your excellent position or move to a new one?
Move damn it! What are you waiting for? A nade from a GL? Because it’s coming with your name on it.
The enemy will be planning to flank you etc.
Between fire fights re-locate and when the enemy tries to flank you they may run straight into you in your new position. Repeat…..
4. Mini Map - Vary the zoom between Tactical & Close Quarters
(I very rarely use the 3D map, messes with the ‘look’
Use the zoom, (by default, button N) on the mini map a lot to gain a better tactical awareness. I find using the zoom on the mini map rather than using the full map keeps me both informed and alive.
There are many uses; but here are a couple of examples; map zoomed out to see that spotted tank pinning you down, while you are fighting close quarters. Or to keep an eye on a spawn flags.
Map zoomed in to find your ‘downed’ SL in a city environment, taking the correct alley quickly, as a medic can be the difference between mission success and re-spawning on the carrier.
(anyway some random tips over my Sunday morning coffee, i need a re-fill)
Please add your: Tips … to keep you and your squad alive.
1. Radio silence! When your squad is being sneaky, behind enemy defences, moving silently. i.e not engaging but trying to get into position to attack from the rear, as an example.
Radio silence can be VERY important.
Only use Voip to communicate under these circumstances.
Any 'radio' command may get your whole squad wiped out. i.e 'Roger' (page up), 'I need a medic', dishing out ammo bags. 'Ammo here' etc...
All of these can be over heard by the enemy defences. And will get you killed.
On the reverse… if you ever hear, “ammo here”, “..get back to the fight” etc.
ATTACK! catch them with their pants and rifles down.
(the extreme of this is… jumping into an enemy squad, re-arming, healing or reviving with your knife out…. Can be very very effective. It’s amazing how people will ignore/not notice grunts dieing around them if there is no gun fire going on! )
.Orangez wrote:About being sneaky
Keep always in mind that a well rounded commander will Satscan some strategic area, so, use tree cover, and when healing/resuppliyng, do it inside if possible.
credit to - [R-MOD]Mongolian_dude: Battlefield sounds -
( my sound card is more important to keeping me alive than my graphics card, period, no argument!)
Sounds are so important in regards to staying alive. A decent sound card will give you a big advantage.
(being able to have sounds set to Ultra_High, is quite an advantage over my enemy with crappy onboard sound.)
Have your Audio 'effects' settings set higher than the other audio setting. This way you will hear footsteps, type of gun fire etc. On maps like Moa this is invaluable. Footsteps can carry a long way!
2. When receiving medical attention……& 2nd medics
DEFEND yourself & your medic!
You need to do two things:
1. Defend your medic.
2. Use cover.
Don’t stare at a wall 2 inches from your face. This happens so often it’s unbelievable. The medic has a medic pack in his hands; you should have your rifle already directed at the most likely direction of enemy contact.
What is observed regularly is: One medic healing two assault troops, but the troops both face the medic or each other, leaving all three totally defenceless.
Don't dish out ammo or do anything else that makes you put your rifle down. Wait until the medic has his rifle out, ie finished healing you, before you do.
Also
If two of your squad mates are receiving medical attention from the medic DON’T stand with them… defend them, out of range of any nade splash damage.
Never have two medics trying to revive or heal one trooper. (my biggest ‘pet hate’ is being pushed of a squad mate by another keen medic, causing me to zap the ground!)
The 2nd medic should hang back, expecting an accurate nade.
3. Shoot & Move. Never ‘overstay’ a good position. When to re-position?
You have a good firing position, you have just killed 3 attacker/defenders. Should you stay in your excellent position or move to a new one?
Move damn it! What are you waiting for? A nade from a GL? Because it’s coming with your name on it.
The enemy will be planning to flank you etc.
Between fire fights re-locate and when the enemy tries to flank you they may run straight into you in your new position. Repeat…..
4. Mini Map - Vary the zoom between Tactical & Close Quarters
(I very rarely use the 3D map, messes with the ‘look’
Use the zoom, (by default, button N) on the mini map a lot to gain a better tactical awareness. I find using the zoom on the mini map rather than using the full map keeps me both informed and alive.
There are many uses; but here are a couple of examples; map zoomed out to see that spotted tank pinning you down, while you are fighting close quarters. Or to keep an eye on a spawn flags.
Map zoomed in to find your ‘downed’ SL in a city environment, taking the correct alley quickly, as a medic can be the difference between mission success and re-spawning on the carrier.
(anyway some random tips over my Sunday morning coffee, i need a re-fill)
Please add your: Tips … to keep you and your squad alive.
