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How about
Posted: 2007-03-26 20:05
by halvor1
How about a blast effect if you are standing behind a tank when it shoots or right next to it you get like a beeping sound i hope this suggestion will get taken seriously. By the way iam new on this forum

Posted: 2007-03-26 20:10
by Blackhawk 5
not to mention artillery also
Posted: 2007-03-26 20:16
by halvor1
yeah also from rpg or misslies but only if you stand next to it or behind it.
Posted: 2007-03-26 21:00
by El_Vikingo
There are already blast effects when you stand next to a tank, but not on RPGs or anything like that. Did you try the mod?
And I don't understand the beeping sound. What beeping sound? why would you want a beeping sound when standing next to a shooting tank?
Posted: 2007-03-26 21:08
by halvor1
beeping its like when you hear a very loud voice or and explosion you somtimes get a beeping sound like beeeeeeeeeeeeeeeeeeeep.

Do you udnerstand now?
Posted: 2007-03-26 21:11
by El_Vikingo
halvor2 wrote:beeping its like when you hear a very loud voice or and explosion beeping sound like you somtimes get a e beeeeeeeeeeeeeeeeeeeep.

Do you udnerstand now?
LMAO, sorry but I still don't understand.
Try to explain with out using the word BEEEEp, that usually helps.
Posted: 2007-03-26 21:18
by 77SiCaRiO77
its a TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Posted: 2007-03-26 21:26
by Blackhawk 5
a high pitch ringing in your ears after an explosion, ive had this on other games like FEAR and Swat 4
Posted: 2007-03-26 21:43
by El_Vikingo
OH!!, tinnitus?!
Posted: 2007-03-26 21:46
by Raniak
El_Vikingo wrote:OH!!, tinnitus?!
The way I understand it, it's what he is talking about...
Posted: 2007-03-26 21:53
by Outlawz7
We already have that in Bf2..unless they removed it from PR?
Posted: 2007-03-26 22:30
by El_Vikingo
We already have that tinnitus effect. Infact, I don't think that BF2v had it.
(I wouldn't know as I can't remember!)
Posted: 2007-03-27 00:29
by Raniak
El_Vikingo wrote:We already have that tinnitus effect. Infact, I don't think that BF2v had it.
(I wouldn't know as I can't remember!)
When a grenade explode near you in BF2v you have a "tinnitus effect" and your screen blur...
Posted: 2007-03-27 13:18
by halvor1
I mean from a rpg or a missile if you are right next to it maybe 5 feets away or some.
example look at this soldier but this is another problem we dont have in Project Reality
http://www.liveleak.com/view?i=16b_1174708176
I dont think the engine to bf2 can manage to do this though it would be pretty cool

Posted: 2007-03-27 13:45
by $kelet0r
the tinnitus effect is very weak in PRM though
Posted: 2007-03-27 21:06
by halvor1
So is there any possiblites that the project reality team can make this beeping sound or tinnus effect from a blast from a rpg or misslie?

Posted: 2007-03-27 21:13
by eddie
It's already in vBF2....... at least my version.
Posted: 2007-03-27 21:42
by Blackhawk 5
in vbf2 you get it along with the annoying heartbeat sounds, in pr, you just cough and cough and cough...
Posted: 2007-03-27 21:48
by [T]Terranova7
The BF2 "Shell Shock" sucks though. It hardly does much to distort your vison and hearing. It should last alot longer than 3 seconds, and it should be alot more annoying.
Posted: 2007-03-27 22:14
by USAF-Marshall
halvor2 wrote:I mean from a rpg or a missile if you are right next to it maybe 5 feets away or some.
example look at this soldier but this is another problem we dont have in Project Reality
http://www.liveleak.com/view?i=16b_1174708176
I dont think the engine to bf2 can manage to do this though it would be pretty cool
lol, 11C's.... May be Infantry but never an 11B!