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Kicking the grenade away

Posted: 2007-03-28 17:21
by 0rpheus
Would it be possible to kick the nade with your foot to get it away from yourself thus saving your life? Like, if you see one landing right infront of you while you're behind a cover you'd have to run away and you'd probably get shot but if you're able to kick it away from yourself, which I think most solders in real life would do, you'd be fine. Or maybe even pick it up and throw it at the enemy? But yeah, I know, engine limitations and stuf....But maybe it's possible...?

Posted: 2007-03-28 17:28
by mammikoura
I highly doubt it's possible with the engine. But worth a try, it would be a small but very usefull improvement.

And most soldiers would probably wet their pants if a grenade landed a few steps away from them. :p

Posted: 2007-03-28 17:43
by Lothrian
You wouldnt have time to kick it anyway in BF2 ... 3 second timer, 2 second kick animation, 1 secs movement at 1ft per second ... boom... and that not including thinking time hehe

Posted: 2007-03-28 17:53
by 0rpheus
Lothrian wrote:You wouldnt have time to kick it anyway in BF2 ... 3 second timer, 2 second kick animation, 1 secs movement at 1ft per second ... boom... and that not including thinking time hehe
The animation should be quite fast, half a second should be enough IMO

Posted: 2007-03-28 17:56
by AOD_Morph
my mate had a dud grenade thrown into his humvee in Iraq. he said everybody shit their pants...literally

Posted: 2007-03-28 17:59
by A.J.Sawyer
That'd be the scariest thing ever... Glad it was a dud.

Posted: 2007-03-28 17:59
by saxojon
AOD_Morph wrote:my mate had a dud grenade thrown into his humvee in Iraq. he said everybody shit their pants...literally

Perhaps one could add a 'shit in pants' animation?


Cant even imagine to have experienced that..

Posted: 2007-03-28 18:16
by lunchbox311
saxojon wrote:Perhaps one could add a 'shit in pants' animation?

You lose sprint and every one else gets the bleed out effect and cough.

:lol:

Posted: 2007-03-28 18:23
by El_Vikingo
0rpheus wrote:Would it be possible to kick the nade with your foot to get it away from yourself thus saving your life? Like, if you see one landing right infront of you while you're behind a cover you'd have to run away and you'd probably get shot but if you're able to kick it away from yourself, which I think most solders in real life would do, you'd be fine. Or maybe even pick it up and throw it at the enemy? But yeah, I know, engine limitations and stuf....But maybe it's possible...?
IRL you cook the grenade.

Posted: 2007-03-28 18:41
by saxojon
lunchbox311 wrote:You lose sprint and every one else gets the bleed out effect and cough.

:lol:

lmao


also, if anyone opens fire in near vicinity, the whole place goes BOOM!

Posted: 2007-03-28 18:44
by Dyer |3-5|
0rpheus wrote:which I think most solders in real life would do QUOTE]

I dont think that IRL there would be enough time to do that, especially if the grenade was cooked. There are of course the brave souls that actually jump onto the grenade thus saving the rest of their squad. :35_rip:

Posted: 2007-03-28 18:45
by Soulja
My brother had a Band Of Brothers style incident in Iraq, A mortar round hit his hummer, went into the engine compartment and was a dud, didn't go off. Lucky ******* lol. Anyway I'd like to see this implemented but I'm pretty sure it's hardcoded or else we would probably see moving other things.

Posted: 2007-03-28 19:02
by saxojon
Dyer |3-5| wrote: I dont think that IRL there would be enough time to do that, especially if the grenade was cooked. There are of course the brave souls that actually jump onto the grenade thus saving the rest of their squad. :35_rip:
Probably one of the most heroic things I can think of.

Posted: 2007-03-28 19:04
by eL33t
What do you mean by the grenade being cooked? Are you referring to priming it?

Posted: 2007-03-28 19:15
by Mongolian_dude
Hmmm, there is a chance it is possible but im not sure how easy or reliable it would be. For instance, the effect of stepping on a ammo bag makes it move slightly. if this could be grafted on the frag granade and magnified when you run into it, even better, sprint into it, it goes flying.
Not sure if thats possible.


...mongol...

Posted: 2007-03-28 19:16
by Dyer |3-5|
eL33t wrote:What do you mean by the grenade being cooked? Are you referring to priming it?
If you put it in an oven before you use it, it makes a bigger explosion.

JK, sorry, couldnt resist.

"Cooking" a grenade refers to letting it sit for a second(s) after you have pulled the pin and released the lever. So if a grenade has a 5 second fuse, you may hold it for 2 seconds and then throw it so the enemy has less time to react to it.

Posted: 2007-03-28 19:24
by El_Vikingo
Soulja wrote:My brother had a Band Of Brothers style incident in Iraq, A mortar round hit his hummer, went into the engine compartment and was a dud, didn't go off. Lucky ******* lol. Anyway I'd like to see this implemented but I'm pretty sure it's hardcoded or else we would probably see moving other things.
Was the HMWWV moving?
If so, what are the chances of that happening? 0%?

Posted: 2007-03-28 20:05
by Jaycop
Would it be possible to make it so that if some brave player lays down over the grenade only he is killed? Reffering to above post about being brave and saving your squad.

Posted: 2007-03-28 20:09
by El_Vikingo
Everything suggested here, I don't see happening because of the BF2 Engeeen!