Page 1 of 1

[Help] Map Problem

Posted: 2007-04-10 07:31
by Desertfox
The map im working on is 'confidential' it is a 'scale 4' I spawn in and I can run around but in about 5 seconds I start to 'bleed'

Posted: 2007-04-10 07:35
by Dylan
You placed your spawn points off the edge of the map probably. Did you mess with the combat zones?

Posted: 2007-04-10 10:04
by IronTaxi
open the gameplay.con in the editor folder adn go to the bottom...likely the editor has double saved your combat zone.....you will see the combat zone coordinates occur twice..delete one set adn everything will be hunky dory

copy and paste these into each gameplay.con for the 16/32/64 player if you have them...

Posted: 2007-04-10 20:36
by Griffon2-6
What Taxi said. Great, now RFAD knows about the map.

Posted: 2007-04-10 20:47
by Desertfox
'[R-DEV wrote:IronTaxi']open the gameplay.con in the editor folder adn go to the bottom...likely the editor has double saved your combat zone.....you will see the combat zone coordinates occur twice..delete one set adn everything will be hunky dory

copy and paste these into each gameplay.con for the 16/32/64 player if you have them...
I have not set the combat areas, this hasnt happened in any other map. Do you mean the gameplayobjects.con? If so I dont see anything about combat area in it :(

Posted: 2007-04-10 21:06
by Cherni
double post.............SPAM!

Posted: 2007-04-11 19:09
by Desertfox
So I set the combat areas manually but then my spawnpoints disspear. So I go into the editor and move them and I load it back up and the combat area is not there but my spawnpoints are :/

Posted: 2007-04-11 21:07
by WNxLT7
its just that time of the month i guess?

Posted: 2007-04-11 22:41
by Dr Rank
This might help:

http://realitymod.com/forum/t13937-tuto ... cspan.html

This will help:

http://bfeditor.org/forums/

:)
'[R-MOD wrote:Griffon2-6']What Taxi said. Great, now RFAD knows about the map.
eh?! What has RFAD got to do with anything?! :shock:

Posted: 2007-04-11 22:54
by Desertfox
So I went in and I set them via the editor so now I have combat areas and spawnpoints. I found a post by rhino on the forums that explains why it was doing that.

"The combat zone you put down will override the defult combat zone, which is a 2km by 2km around the center of the map. After you do that, you will be able to go to all the corners of your map, untill you hit your own combat zone"

But now my problem is, the flag is USMC but the objects that are linked to the flag are mec? :(

Posted: 2007-04-11 23:24
by Dylan
Change the team vehicle spawns to the opposite.

Like team 1 and team 2, just change them around. ;)