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Suggestion for looking around corners.
Posted: 2007-04-10 13:46
by Reyals
Hopefully this hasn't been suggested I didn't see it on the master list and tried a few search terms...
Anyway.
I don't know about the rest of you but I'm tired of having to step around a corner to find out if there's someone with a machine gun waiting there to blow me to pieces.
Now obviously a hand held mirror or leaning are probably out of the realm of possibility because of engine limitations. (Right?)
But what about a 3rd person cam view if you're stationary for a few seconds.
Thus if I want to look around a corner, I could walk up to it, hold still, then change the camera to over the shoulder and could peer around it.
Not exactly realistic... but better then nothing right?
And obviously if you start moving again it should jump back to first person.
Thanks for your time.
Posted: 2007-04-10 14:21
by BlackwaterEddie
Or you could just dip out and in to cover quickly?, the 3rd camera idea is gonna get chucked out straight away due to the fact that it solves a gameplay problem that doesnt exist and its not realistic.
As for leaning and a hand held mirror i dont see the point, leaning would be a viable option but i dont think its possible with the game engine.
Posted: 2007-04-10 14:25
by Wasteland
The leaning isn't possible. I doubt a mirror is possible. But I don't like the 3rd person cam, as you don't have to expose yourself at all when looking, and because it would make covering fire pretty useless.
Posted: 2007-04-10 14:31
by Guerra norte
Well according to
THIS thread leaning should be possible.
If true, strafe jumps should be replaced with leaning.
Posted: 2007-04-10 14:35
by Wasteland
You wouldn't know it from playing it, but 2142 is a different game.
Posted: 2007-04-10 14:44
by Guerra norte
JP*wasteland.soldier wrote:You wouldn't know it from playing it, but 2142 is a different game.
What do you mean? That's the bf2 editor forums.
Posted: 2007-04-10 14:46
by Outlawz7
I totally think, that the third person camera is UNREALISTIC.
It has been removed from vehicles (F10, F11 and F12), but what about, when you get killed with no revive , camera switches to 3rd person, and you see the enemy troops pass by? If youre dead, I think, that the camera should stay facing up in the sky...
Posted: 2007-04-10 14:49
by Wasteland
Guerra norte wrote:What do you mean? That's the bf2 editor forums.
Ah, my apologies. Looking in the top left corner, I only noticed the "2142", not the "2".
Posted: 2007-04-10 14:49
by El_Vikingo
Guerra norte wrote:Well according to
THIS thread leaning should be possible.
If true, strafe jumps should be replaced with leaning.
There's one reply from 2006. Altough replacing a previous move does sound plausible.
You would also need new animations.
Posted: 2007-04-10 14:58
by Reyals
BlackwaterEddie wrote:Or you could just dip out and in to cover quickly?, the 3rd camera idea is gonna get chucked out straight away due to the fact that it solves a gameplay problem that doesnt exist and its not realistic.
As for leaning and a hand held mirror i dont see the point, leaning would be a viable option but i dont think its possible with the game engine.
It doesn't really matter how quickly you can do it... in order to actually see what's going on rather then just jumping out to draw fire takes time. More then the time required for the guy hiding under a car down the road to fire off a dozen rounds at you and take you out.
Posted: 2007-04-10 14:59
by MrD
Send a squadmate on voip round. He can instantly tell you who killed him and how many of the fuglies are round there
Posted: 2007-04-10 15:07
by Hides-His-Eyes
A camera on the end of a stick (to represent a mirror) is totally viable, and something they could give to special forces.
Posted: 2007-04-10 15:12
by Reyals
'[R-PUB wrote:MrD']Send a squadmate on voip round. He can instantly tell you who killed him and how many of the fuglies are round there
Just like in reality eh?

But that's normaly how the current plan goes

Which is annoying since I'm one of the few guys who's willing to make the normaly suicidal run across the street just to see who shoots.
Posted: 2007-04-10 16:02
by gerardnm
Chuck a grenade and don't bother with the lookin
Posted: 2007-04-10 16:44
by Reyals
gerardnm wrote:Chuck a grenade and don't bother with the lookin
And how do you know where to throw it with out looking?

Posted: 2007-04-10 17:02
by Hides-His-Eyes
Reyals wrote:And how do you know where to throw it with out looking?
This is why SF need flashbangs.
Posted: 2007-04-10 17:44
by Tralle
i need a lawn moover
Posted: 2007-04-10 20:23
by Darkpowder
Reyals wrote:
But what about a 3rd person cam view if you're stationary for a few seconds.
Thus if I want to look around a corner, I could walk up to it, hold still, then change the camera to over the shoulder and could peer around it.
Not exactly realistic... but better then nothing right?
And obviously if you start moving again it should jump back to first person.
Personally i despise the 3rd person FPS games, they utterly suspend realism, with a pseudo OOBE (Out of Body Experience).
The reason you shouldn't often have to peer around corners as an individual, aside from popping head out and then glancing back, is that other members of your squad or supporting squads should be able to spot enemy in that location without having to expose yourself. sure it happens sometimes and you may even get ordered to stick your head above the sandbags to see where that enemy sniper is... O.o
well positioned, elevated or highly penetrating or explosive suppressing fire, usually gives members of your squad or indeed you chance to put your head out and have a look at what you need to see.
Posted: 2007-04-11 01:09
by Ironcomatose
I think they should leave it the way it is because if they put anything in it that would allow people to look around corners without showing themselves you would have "corner campers". If any of you have played Socom for the PS2 then you know what im talking about but let me explain for the others. People will just wait around the corner watching you get closer and then they pop out to shoot and you had no idea they are there and they get a cheap kill. It is really annoying.
Posted: 2007-04-11 08:45
by Hides-His-Eyes
ironcomatose wrote:I think they should leave it the way it is because if they put anything in it that would allow people to look around corners without showing themselves you would have "corner campers". If any of you have played Socom for the PS2 then you know what im talking about but let me explain for the others. People will just wait around the corner watching you get closer and then they pop out to shoot and you had no idea they are there and they get a cheap kill. It is really annoying.
Except if they can look around the corner so can you?
War is hell.