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[?] how to save texture

Posted: 2007-04-11 23:31
by 77SiCaRiO77
im really noob here :mrgreen:

so i download the nvidea think to opne and edit .dds files , but how i can save it ? when i click to save there is a lot of info that i dont understand :p

any tutorial?

Posted: 2007-04-12 11:43
by [BFD]Ells
Look about half way down the page for the answer to this one:
http://bfeditor.org/forums/index.php?sh ... +things+up

Posted: 2007-04-12 12:45
by e-Gor
If the image you want to save has an alpha channel (transparency), save with dxt5 compression. If it doesn't, use dxt1. And unless it's a texture for the HUD or similar, then generate mipmaps. I've not used the nvidia tools before, but you can probably leave everything else as the default.