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Some bugs/issues.

Posted: 2007-04-13 10:42
by Krawkfaagel
That you guys probably already know of...


When using the SA-7, most of the time the lock-on-buzz doesnt go away untill you change weapon.

Shooting an jeep/apc/tank so that it explodes does not give you credit for any secondary kills from the exploding vehicle.

Us fighter jet on mullet cant go backwards on the ground. Makes repair/rearm a pita.
A-10 bombs are anemic. Damage as a grenade? (Edit: hmm, did this change with mapversion? Some servers are running old maps...)
Hud doesnt show difference between bombs/rockets.
(I know that planes arent really worked much on yet.)

Sometimes you cant exit the spawncars from the 2:nd position. Instead it just plays the defib-bzzzt-sound when hitting e.
Might be connected to being squad leader? Not sure if i always have been that when the problem occured. Moving to driver pos. enables you to exit the car.

SA-7 does not track helis (apache/blackhawk) very well. Often just flyes in a stright line, ignoring the lock, even when there are no flares being dropped.
RPG seems to be easier to hit with. (Crasy railgun trajectory.)


Thanks for a great game!