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Ammo count

Posted: 2007-04-21 11:46
by Cpt Pain
Hi, this is my first time at posting on this forum. I DLed the v0.5 a few days ago and I love the mod, its great (mostly because you can play as the brits :grin: ). However, the inability to see how many bullets are left in your mag is (if only slightly) peaving. My suggestion is as follows;

Introduce a system where the player can check the ammo left in the mag by removing it from the gun and knocking it against something (most likely the helmet). It could show how many bullets exactly, or weither it is roughly full/half/empty.

Your thoughts please...

Posted: 2007-04-21 11:53
by Filamu
Use search, was suggested some days ago

Posted: 2007-04-21 11:58
by BlakeJr
Filamu wrote:Use search, was suggested some days ago
Some days indeed. Since the dawn of PR actually.

Posted: 2007-04-21 12:03
by Cpt Pain
oh, sorry, I only looked at the seggested suggestions sticky...

Posted: 2007-04-21 12:34
by mammikoura
Cpt Pain wrote:oh, sorry, I only looked at the seggested suggestions sticky...
it's there too..

"Weapons - Ability to check for ammo/magazines."

Posted: 2007-04-21 12:40
by strima
Count your rounds as you fire.

Posted: 2007-04-21 13:15
by DrMcCleod
strima wrote:Count your rounds as you fire.

Try THAT with the M60....

Posted: 2007-04-21 13:21
by marijuana farmer
the way i see it, is that you'd temporarily disable your weapon removing the magazine. so if your character doesnt automatically reload pretend like this shot is your last and make it count. or use a kit with a pistol so you have something to fall back on.

ohh and never underestimate your knife. ;-)

Posted: 2007-04-21 13:41
by strima
DrMcCleod wrote:Try THAT with the M60....
That'll be 100 2 round bursts...... :lol:

Posted: 2007-04-21 14:06
by mammikoura
strima wrote:That'll be 100 2 round bursts...... :lol:
more like 2 100 round bursts.

Posted: 2007-04-21 14:54
by youm0nt
Just reload your weapon after every fire fight...

Posted: 2007-04-21 15:20
by daranz
If you have time to go checking how much ammo you have left, then you have time to reload, simple as that. You always load a full mag anyway, since all the soldiers in BF2 are extremely careless and discard half-used mags on reload.

Posted: 2007-04-21 15:44
by DrMcCleod
mammikoura wrote:more like 2 100 round bursts.

Nah, with the overheating, it is more like 8 25 round bursts.

Posted: 2007-04-21 18:24
by Leo
I think its more like 400 1/2 round bursts.

Posted: 2007-04-23 15:06
by Long Bow
If I was smrat wiht mathh I would post an evne funnierer responsse :p

Posted: 2007-04-23 16:24
by Dyer |3-5|
Since when is there an m60 in PR?

Posted: 2007-04-23 16:26
by Rambo Hunter
hmmm... good question

Posted: 2007-04-23 16:58
by daranz
Since the beginning, but the grumpy quartermaster decided to keep all of it for himself.

Posted: 2007-04-23 19:27
by Taffy
Dyer |3-5| wrote:Since when is there an m60 in PR?
In the words of the 1337 lordz: lol. Pwnd.

Posted: 2007-04-23 19:58
by Blackhawk 5
Well if you played PR a lot, for me I kind of estimate how many rounds i use up. Sometimes when I use semi on a single target, it should waste about 1/4 - 1/2 of your magazine, however if youre cover firing/spraying on a target it be best to reload.