How to be a good passenger.
Posted: 2007-04-22 02:09
Whether you're flying a blackhawk a littlebird a merlin or a Z8 there's usually alot of stress involved especially when you've been ferrying troops for 8+ minutes non-stop. here are some tips that can help preserve your pilots sanity.
remember a transport helo that's not ferrying troops is not an effective helo.
thanks to all of the passengers brightened my day and gone on to fight on the field.
- Don't be afraid to tell you're pilot where to drop him off (unless it's a very unrealistic request like inside a warehouse of in the enemies base)
- when you get a bail out signal get out, every second the pilot is on the ground the likelihood of an RPG zooming towards the aircraft increases by huge amount.
- if the pilot is hovering 3-4 ft above the ground don't wait for him to land you won't get hurt.
- if you stand next to a hovering aircraft and he moves don't punish him for your mistake, it really does add alot of stress when you are being shot at, have 6 people depending on you and then see "you were punished for a teamkill" pop up
- A pilot loves nothing more than a "hey thanks" or a complement.
- don't go idle in a chopper it's really annoying to wait in a hot landing zone for someone to get out and after 15 seconds when you're a smoldering pile of twisted metal and jet fuel to see "sorry i was AFK" pop up.
- if you're on a gun don't be afraid to critique the pilots flying skills, most of the time they'll listen.
- but if you only remember one of these tips remember this: in combat insertions the most important rule is to "GET THE F*CK OUT OF MY HELO BEFORE I GET CLIPPED BY A F*CKING RPG"
remember a transport helo that's not ferrying troops is not an effective helo.
thanks to all of the passengers brightened my day and gone on to fight on the field.