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Replacement classes?

Posted: 2007-04-25 23:25
by Expendable Grunt
So, for China/MEC/US/GB, what class is replacing the Rifleman AP?

And for Insurgents, who's replacing the RPG gunner and the Policeman? I know the "Civilian" is replacing one, who what's replacing the other, if any?

Posted: 2007-04-25 23:58
by GeZe
Why do things need to replace things?

Posted: 2007-04-26 00:08
by workingrobbie
I thought they were just merging two classes (AP and Eng) not replacing anything.

Posted: 2007-04-26 00:11
by Viper5
Who said anything was getting put in its spot?

Posted: 2007-04-26 01:00
by eddie
You forgot his vehicle you idiot! He has an F-18 with a 20mm cannon and 20 tactical nukes.

Posted: 2007-04-26 01:08
by DirtyHarry88
Fishwork don't be so stupid and immature, everyone knows the military don't get golden PP7's.

Posted: 2007-04-26 01:17
by fuzzhead
yea they are platinum, jeeez :P

Posted: 2007-04-26 01:18
by daranz
I don't know... Special Forces use all sorts of shiny stuff.

Posted: 2007-04-26 01:28
by eddie
r wi get f4strowp claas lOL111!

Posted: 2007-04-26 01:32
by [TT]engineer
To make up for it, the Medic's getting a Super Nailgun and a Bio-axe.

Also, Demoman class.

Posted: 2007-04-26 01:48
by youm0nt
d00z, d0n f0rg3t t3h sp3argunzz!!11!
Image

Posted: 2007-04-26 02:29
by [TT]engineer
Actually, the SF guys need the tranq gun and LSD grenades.

Posted: 2007-04-26 02:32
by bunny
eddie wrote:You forgot his vehicle you idiot! He has an F-18 with a 20mm cannon and 20 tactical nukes.
Ya I kinda doubt the part about the nukes...btw, nice sig. You must b some kinda artist

Posted: 2007-04-26 02:53
by eddie
Trust me on the tactical nukes front :lol:
And are you talkin about my sig?

Posted: 2007-04-26 03:38
by Aphex_Fusion
The Rifleman AP will be replaced with an as of yet unnamed class only known as 'the class that stares at goats'.

Now every map will have an abundance of goats, and the function of the 'class that stares at goats' will be to stare at the goats and if they do it right the goats will explode. But only if you press up, down, left, right, x, b, a, y, start then select.


But yes, I've never really used the Rifleman AP class, and the one time I tried to use the claymores I killed myself because I forgot where I placed them!

Posted: 2007-04-26 03:57
by Expendable Grunt
Wow...this thread got immature as HELL really freaking fast. But it's what I get for being currious.

Posted: 2007-04-26 05:17
by A-10Warthog
well as the first few posts said why does everything need to be replaced?

Posted: 2007-04-26 05:27
by [TT]engineer
Hey, watch it. Team Fortress got the whole "class-based teamplay mod" thing going.

Posted: 2007-04-26 12:35
by Bob_Marley
OK... what will occupy thier slots on the kit selection screen? With the removal of APERS rifleman and R-AT from the 4 core factions and RPG gunner an Policeman from Insurgents, what will be there on the selection screen.

Also, what will take over the Policemans role as an ammo supplier?