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Paratroopers
Posted: 2007-04-28 07:45
by mistryx
Hi, i couldnt find the same thread so ill post mine, if there is one allready just say and please give me the link, thank you
how about a paratrooper class, which just have the standard m16, and a pistol or/and grenade and ofcourse a jumpsuit.
this would bring a new function to fly over and drop 'em so that you are behind enemy lines and shoot the hell out of them over there.
maybe with this you can add a large plane like a hercules which cant fight but is there for the para's.
sorry for my bad english somethimes
mistryx
Posted: 2007-04-28 08:26
by mammikoura
Posted: 2007-04-28 13:39
by El_Vikingo
^^^Damn, got here before I did.
Posted: 2007-04-28 14:33
by Cerberus
Not realistic.
Posted: 2007-04-28 14:36
by Snake_doctor
Cerberus wrote:Not realistic.
yer wot ever so a para is not realistic? ...
try ariport
Posted: 2007-04-28 15:06
by Cerberus
*=LD=*Snake_doctor wrote:yer wot ever so a para is not realistic? ...
try ariport
Airport is the only map where paratroopers are
somewhat realistic.
The way they'd be used on other maps just isn't realistic... "lol lets drop into basrah and wreck hav0x behind nme leinz!1"
Posted: 2007-04-28 15:20
by Bob_Marley
*=LD=*Snake_doctor wrote:yer wot ever so a para is not realistic? ...
try ariport
Airport works because it specifically states that its 3 para making an airborne assault on the airport. The whole force is made up of paratroopers, so it makes sense. Having a paratrooper class when the rest of the classes arnt paratroopers doesnt.
Posted: 2007-04-28 15:23
by Mongolian_dude
This has many a time been suggested and there are currently no plans to implement a specific paratrooper kit in the near future.
I'd like to point out that you didnt use the search function because within 4 threads away on the list was another thread with the same name as this. Saying that you used the search function and didnt find anything, without doing so isnt some kind of get out of jail free card.
...mongol...