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What is the point of a point system?
Posted: 2007-04-28 18:11
by dandred
Why bother it's so much like BF2.
Do we really need to know how well we did?
Is this just an E-penis thing?
Can people think of a better way to give people points.
At the moment the most important people get far fewer points. Squad Leaders. Crewmen.
In fact anyone with an important job gets very few points apart from pilots.

Posted: 2007-04-28 18:14
by .:iGi:.BLACKWIRE
Then people would stop flagging and start fragging and the team work aspect would diminish.
Posted: 2007-04-28 18:33
by Raniak
Make it that you win 100 points when you cap a flag, 50 when you heal and give ammo and 5 when you kill. Now we will see teamwork from those points whores !
Posted: 2007-04-28 18:40
by Cerberus
There is no point to a point system, TBH.
Posted: 2007-04-28 18:57
by zeroburrito
i don't think anyone cares about the points, just the kills. you could remove points and nobody would care.
Posted: 2007-04-28 19:06
by Outlawz7
Yea..no more points....
I DONT 3VEN CAER I CAN B LET WITHOUT POINTS SENG A TANK BLOW UP BY MAH EID SI SATISFYNG 3NOUGH
(I dont even care, I can be Leet without points, seeing a tank blow up by my IED is satisfying enough)
Posted: 2007-04-28 19:48
by Count Zero
Raniak wrote:Make it that you win 100 points when you cap a flag, 50 when you heal and give ammo and 5 when you kill. Now we will see teamwork from those points whores !
I already see it before me. Three Squads bunched at the flag, noone spreading out, because everyone wants the cap points. Noobtubers Paradise.

Posted: 2007-04-28 20:02
by El_Vikingo
Points are like an AAR.
I think this thread was made, to make everyone think that the thread creator is uber teamworker!
But that's just my opinion.
Points are also useful for clans to recruit worthy people.
Posted: 2007-04-28 20:05
by Cerberus
El_Vikingo wrote:
Points are also useful for clans to recruit worthy people.
Points mean nothing in PR... you get points for standing around.
Posted: 2007-04-28 20:07
by El_Vikingo
You do realise there is more than one type of point?
e.g. flag capture points, kill/death ratios, teamwork points, etc...
Posted: 2007-04-28 20:07
by Count Zero
El_Vikingo wrote:Points are like an AAR.
I think this thread was made, to make everyone think that the thread creator is uber teamworker!
But that's just my opinion.
Points are also useful for clans to recruit worthy people.
Sorry, but: No... In PR the Pointsystem says nothing about the "worth" of a player. You just can't measure something as complex as "Teamwork" with an automated Pointsystem.
Posted: 2007-04-28 20:10
by El_Vikingo
I really can't be bothered to argue about something that's already been argued about hundreds of times before.
So AAR isn't realistic?
Posted: 2007-04-28 20:11
by Outlawz7
Well, get points for just being there and doing nothing...those points should be used for a "miss boredom" competition, lol
Posted: 2007-04-28 20:17
by El_Vikingo
I've never got any points for just being there.
I have no idea what you are talking about, unless your healing froma vehicle!
Posted: 2007-04-28 20:19
by Outlawz7
Well I did get something, when I ran around and flew with the helicopter to somewhere...lol
Posted: 2007-04-28 20:20
by bosco_
You get points when your squad makes points, easy as that.
Posted: 2007-04-28 20:20
by Count Zero
I think everybody has to decide for himself if he cares about the points. I don't, if anybody does: His problem.

Posted: 2007-04-28 21:11
by gazzthompson
points are gay ! sometimes the squad with the most important job dosnt get most points. get rid of points in PR !!! mabye keep K

R
Posted: 2007-04-28 21:19
by daranz
I think points in PR are assigned by an random number generator. I mostly have no idea where the hell they're coming from when I get them. But then, I don't even pay any attention to them.
I wonder what PR would be like without a scoreboard :O
Posted: 2007-04-28 21:48
by youm0nt
Well, we need the scoreboard to see how much deaths we have accumulated and that's it. Though you can just calculate how much you have by counting the extra seconds after the 30 second spawn timer