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Limit kits for squads - not the entire team

Posted: 2007-05-01 13:39
by Skwurl
Would it be possible for the devs to limit the specialty kits per squad instead of the whole team? Often, there are squads who need a support gunner, or a marksmen, but can't fill the roles because there were only 2 or 3 of that kit per team.

Why is this?

Instead, the limiting of kits should be per squad. If you're a member of Alpha squad and another member has a support gunner, then you can't request it. This would secure infantry squads (say 4 members and up) to always be able to have the kit they need.

Good idea? Bad idea?

Posted: 2007-05-01 13:49
by AnRK
Just thought I'd mention that this has been brought up before, and that it seems that the developers are looking into it, before the thread probably gets locked.

Posted: 2007-05-01 15:18
by Dyer |3-5|
I think its a great idea- If there is a way to keep people from abusing it. Possibly "locking" you into a squad that you requested a kit in until the kit disappears.

Posted: 2007-05-01 15:23
by Long Bow
Good call Dyer 3-5 that would stop the current grab and go snipers etc. I know this has been posted before. One of the issues was having to many of one weapon type on the field at once. Say there are 5 full squads that would be 5 snipers 5 marksman 5 SAWs 5 heavy AT...... I think the devs don't want that to happen. :grin:

Cheers,